Thank you Brian, that was so promising.
Take care man.
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 21 matches
- Tue Feb 19, 2013 2:23 am
- Forum: General game tools
- Topic: Xbox 360 Yukes Games 3DS Max Model Importer Plugin
- Replies: 21
- Views: 15732
- Sat Dec 29, 2012 5:56 pm
- Forum: Game specific tools
- Topic: Yukes PAC Extractor And BPE Tutorials
- Replies: 15
- Views: 18136
Re: Yukes PAC Extractor And BPE Tutorials
That is very impressive Brienj.
Thank you from all of us who really care about your work bro.
Can't wait!
Thank you from all of us who really care about your work bro.
Can't wait!
- Tue Dec 25, 2012 8:34 pm
- Forum: Game specific tools
- Topic: Yukes PAC Extractor And BPE Tutorials
- Replies: 15
- Views: 18136
Re: Yukes PAC Extractor And BPE Tutorials
sorry, I red again what Brienj said... the extractor/injector will come in a near futur
For the moment we can explore the files.
Thanks Brienj! You still got it bro!
For the moment we can explore the files.
Thanks Brienj! You still got it bro!
- Tue Dec 25, 2012 8:32 pm
- Forum: Game specific tools
- Topic: Yukes PAC Extractor And BPE Tutorials
- Replies: 15
- Views: 18136
Re: Yukes PAC Extractor And BPE Tutorials
So we can unpack/open compressed pac files. But it seem that we can't modify nor reinject anything. I used the extractor on the MenuHD and got all the subfolders unpacked (cool, selection pictures ;) But when I open the uncompressed MenuHD pac in Xpacker, is shows nothing. So how can we modifiy and ...
- Tue Dec 25, 2012 8:18 pm
- Forum: Game specific tools
- Topic: Yukes PAC Extractor And BPE Tutorials
- Replies: 15
- Views: 18136
Re: Yukes PAC Extractor And BPE Tutorials
Ok, my bad, I was using a folder on my desktop
- Tue Dec 25, 2012 8:13 pm
- Forum: Game specific tools
- Topic: Yukes PAC Extractor And BPE Tutorials
- Replies: 15
- Views: 18136
Re: Yukes PAC Extractor And BPE Tutorials
whatever pac i try i get the message error : Error Parsing!
Anyone?
Anyone?
- Sat Dec 15, 2012 1:54 am
- Forum: Compressed files and methods
- Topic: PUR3 RAF3X HOW do we use the Caw injector?
- Replies: 0
- Views: 834
PUR3 RAF3X HOW do we use the Caw injector?
Hi,
I paid $18 to get the program but there is no tutorial anywhere that explain how to use the caw injector.
Please explain or make a video, we paid for your tool, now it's time to tell us how to use it.
Thanks
I paid $18 to get the program but there is no tutorial anywhere that explain how to use the caw injector.
Please explain or make a video, we paid for your tool, now it's time to tell us how to use it.
Thanks
- Sun Dec 02, 2012 9:36 pm
- Forum: Compressed files and methods
- Topic: WWE 13 (pac files)
- Replies: 70
- Views: 26019
Re: WWE 13 (pac files)
Does anybody knows how to get rid of the extra shiness when importing wwe12 models? Not the emotion bug but the lighting bug. It happen to me when my wwe12 model came in first for a match and he shows just fine when he comes second.... weird. I know that Draven found a way but he doesn't seem to be ...
- Sun Dec 02, 2012 9:06 pm
- Forum: Compressed files and methods
- Topic: How to fix the wwe12 model shiness into wwe13?
- Replies: 0
- Views: 839
How to fix the wwe12 model shiness into wwe13?
When I import an wwe12 model into wwe13, he looks over shiny (bug with the lighting). How do you get rid of that? I fixed the emotion problem on his face but I still have the shiness problem. What is weird is that it only happen when the model comes first, when I make him come second for a match it ...
- Sun Nov 18, 2012 10:29 pm
- Forum: Compressed files and methods
- Topic: Patch file not found in the arc file...?
- Replies: 2
- Views: 1163
Re: Patch file not found in the arc file...?
Ok, fixed.
- Sat Nov 17, 2012 12:22 am
- Forum: Compressed files and methods
- Topic: WWE 13 (pac files)
- Replies: 70
- Views: 26019
Re: WWE 13 (pac files)
Draven, how to you get rid of thr blood to make wwe12 models look right in wwe13?
Thank you
Thank you
- Wed Nov 14, 2012 2:58 am
- Forum: Compressed files and methods
- Topic: WWE 13 (pac files)
- Replies: 70
- Views: 26019
Re: WWE 13 (pac files)
Ok, It seems that it's more complicated than before... We can still modif the spec map and the opacity is now one of the RGB channel (mask map) But the sweat system is a little bit tricky now. It seems that there is no map of it like in 2011 for exemple. I made a Nation of Domination Faarroq and it ...
- Mon Nov 12, 2012 5:25 pm
- Forum: Compressed files and methods
- Topic: Patch file not found in the arc file...?
- Replies: 2
- Views: 1163
Patch file not found in the arc file...?
Hi, I've updated the british bulldog texture since the ingame m odel was just... orange and mat (color, normals and trans), I reinject them fine in the pac file but when it's time to update the arc files, Xpacker tells me that one of the patch file (entrance attire) is not found in the arc file....?...
- Mon Nov 12, 2012 2:27 am
- Forum: Compressed files and methods
- Topic: WWE 13 (pac files)
- Replies: 70
- Views: 26019
Re: WWE 13 (pac files)
Nice work with Billy Gun there
By the way, is there a way to import models from previous game (I mean 2011......)
And how did you finally fix the WWE12 models in WWE13?
By the way, is there a way to import models from previous game (I mean 2011......)
And how did you finally fix the WWE12 models in WWE13?
- Sat Nov 10, 2012 11:41 pm
- Forum: Compressed files and methods
- Topic: WWE13 texture reinjected, entrance fine but match wont start
- Replies: 1
- Views: 1057
Re: WWE13 texture reinjected, entrance fine but match wont s
Never mind, Got it to work now ))