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Search found 20 matches
- Tue Oct 30, 2012 6:31 pm
- Forum: 3D/2D models
- Topic: What about Bones?
- Replies: 4
- Views: 1570
Re: What about Bones?
I've seen it two ways. First is a list joints along with their parents index and position and rotation transform. Second is an adjacency list representation where a list of joints where each joint stores position, rotation, and child indices. Sometimes names are present, sometimes not. Joint data, ...
- Mon Oct 22, 2012 3:19 pm
- Forum: 3D/2D models
- Topic: What about Bones?
- Replies: 4
- Views: 1570
What about Bones?
I was searching in forum for bone information but i couldnt find anything.
What about the bones? how are they stored in a model? the same as vertices? with x,y,z coordinates and other things?
i would like some general information about it
What about the bones? how are they stored in a model? the same as vertices? with x,y,z coordinates and other things?
i would like some general information about it
- Mon Oct 08, 2012 11:08 am
- Forum: 3D/2D models
- Topic: [Request] MAXscript Exporter
- Replies: 0
- Views: 886
[Request] MAXscript Exporter
Hey guys, i want to write an exporter for Maxscript. I can import my models now, but i want to edit them and save them.
Are any tutorials for exporter here? I couldnt find any...
Are any tutorials for exporter here? I couldnt find any...
- Tue Sep 25, 2012 8:28 pm
- Forum: 3D/2D models
- Topic: Need general help!
- Replies: 1
- Views: 851
Need general help!
At first, im sorry if this isnt the right section, if not, please move it. thanks :) Hello guys, i have learned many things from here and from the tutorial from n64 youtube guides. But i think i kinda need more general help at all. At first i followed the tutorial and tried to make my own script, it...
- Tue Sep 25, 2012 7:20 pm
- Forum: 3D/2D models
- Topic: [MAXSCRIPT] "Vertex index in face out of range: [0,1,2]"
- Replies: 3
- Views: 1595
Re: [MAXSCRIPT] "Vertex index in face out of range: [0,1,2]"
LOL.
It works!
but is there any explanation to this?
It works!
but is there any explanation to this?
- Tue Sep 25, 2012 7:17 pm
- Forum: 3D/2D models
- Topic: [MAXSCRIPT] "Vertex index in face out of range: [0,1,2]"
- Replies: 3
- Views: 1595
[MAXSCRIPT] "Vertex index in face out of range: [0,1,2]"
Im trying to append some shorts into a vertex array i may show you my code:
Am i doing something wrong? If you need more information to help me, just write it in here sorry to bother you
Code: Select all
for i = 1 to 40 do(
f1=readshort f
f2=readshort f
f3=readshort f
append Faces_array[f1,f2,f3]
)
- Wed Sep 19, 2012 9:05 am
- Forum: 3D/2D models
- Topic: [MaxScript] Array - Error
- Replies: 1
- Views: 829
[MaxScript] Array - Error
So i try to get the vertices from a file and writing them in an array, the script reads the file and everything works,
but it stops at the array and throws me this error:
"faces argument must be an array, got: undefined"
do i have any syntax errors?
but it stops at the array and throws me this error:
"faces argument must be an array, got: undefined"
do i have any syntax errors?
- Wed Sep 19, 2012 7:38 am
- Forum: 3D/2D models
- Topic: [Need Advice] Looking for help (Scripts)
- Replies: 10
- Views: 1951
Re: [Need Advice] Looking for help (Scripts)
so guys, my script looks like this: fseek f 0x26CA #seek_cur vx = float vy = float vz = float i = float arr_v = #() for i = 1 to 177 do ( vx = readfloat f vy = readfloat f vz = readfloat f append (arr_v) [readfloat(f), readfloat(f), readfloat(f)] print arr_v ) mesh vertices:arr_v faces:arr_f when i ...
- Wed Sep 12, 2012 7:48 pm
- Forum: 3D/2D models
- Topic: [Need Advice] Looking for help (Scripts)
- Replies: 10
- Views: 1951
Re: [Need Advice] Looking for help (Scripts)
there are many examples in the manual on for loops. to create the mesh object from the vertex/face index data you need to store them in an array before you can create the 3ds 'mesh' object: arr_v = #() for i = 1 to vertCount do ( append arr_v [readfloat(f), readfloat(f), readfloat(f)] ) note face i...
- Wed Sep 12, 2012 7:34 pm
- Forum: 3D/2D models
- Topic: [Need Advice] Looking for help (Scripts)
- Replies: 10
- Views: 1951
Re: [Need Advice] Looking for help (Scripts)
there are many examples in the manual on for loops. to create the mesh object from the vertex/face index data you need to store them in an array before you can create the 3ds 'mesh' object: arr_v = #() for i = 1 to vertCount do ( append arr_v [readfloat(f), readfloat(f), readfloat(f)] ) note face i...
- Wed Sep 12, 2012 7:31 pm
- Forum: 3D/2D models
- Topic: [Need Advice] Looking for help (Scripts)
- Replies: 10
- Views: 1951
Re: [Need Advice] Looking for help (Scripts)
the bad thing is, i cant see them, even if i login with my youtube account.AceWell wrote:mariokart64n made some 3dsMax scripting videos but he made them private for some reason.
viewtopic.php?f=16&t=5644
- Wed Sep 12, 2012 6:11 pm
- Forum: 3D/2D models
- Topic: [Need Advice] Looking for help (Scripts)
- Replies: 10
- Views: 1951
Re: [Need Advice] Looking for help (Scripts)
Where exactly are you stuck? You don't know the syntax? You don't know how to read the data? Not sure how to store them? Not sure how to pass the data to MAX? the syntax is quite okay, the MAXscript manual helps me, but the loop maybe for-loop? makes me stuck there, and im not sure to store or how ...
- Wed Sep 12, 2012 3:56 pm
- Forum: 3D/2D models
- Topic: [Need Advice] Looking for help (Scripts)
- Replies: 10
- Views: 1951
[Need Advice] Looking for help (Scripts)
Hey guys, i like this forum it helped me already alot but i got a few things where i got stuck. I want to write a script (MAXscript, from 3dsmax 9) to import a model from a game. I can see the face/vertex sections when i open the model in a HEX-Editor but i dont know how should i continue in the scr...
- Fri Jul 22, 2011 5:08 pm
- Forum: 3D/2D models
- Topic: [Need Help] Trying to figure out the structure.
- Replies: 13
- Views: 3290
Re: [Need Help] Trying to figure out the structure.
The contents of this post was deleted because of possible forum rules violation.
- Fri Jul 22, 2011 2:45 pm
- Forum: 3D/2D models
- Topic: [Need Help] Trying to figure out the structure.
- Replies: 13
- Views: 3290
Re: [Need Help] Trying to figure out the structure.
Ah okay. That helped me already much. Thanks for that.