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by Valerian
Tue Oct 30, 2012 6:31 pm
Forum: 3D/2D models
Topic: What about Bones?
Replies: 4
Views: 1570

Re: What about Bones?

I've seen it two ways. First is a list joints along with their parents index and position and rotation transform. Second is an adjacency list representation where a list of joints where each joint stores position, rotation, and child indices. Sometimes names are present, sometimes not. Joint data, ...
by Valerian
Mon Oct 22, 2012 3:19 pm
Forum: 3D/2D models
Topic: What about Bones?
Replies: 4
Views: 1570

What about Bones?

I was searching in forum for bone information but i couldnt find anything.
What about the bones? how are they stored in a model? the same as vertices? with x,y,z coordinates and other things?
i would like some general information about it
by Valerian
Mon Oct 08, 2012 11:08 am
Forum: 3D/2D models
Topic: [Request] MAXscript Exporter
Replies: 0
Views: 886

[Request] MAXscript Exporter

Hey guys, i want to write an exporter for Maxscript. I can import my models now, but i want to edit them and save them.
Are any tutorials for exporter here? I couldnt find any...
by Valerian
Tue Sep 25, 2012 8:28 pm
Forum: 3D/2D models
Topic: Need general help!
Replies: 1
Views: 851

Need general help!

At first, im sorry if this isnt the right section, if not, please move it. thanks :) Hello guys, i have learned many things from here and from the tutorial from n64 youtube guides. But i think i kinda need more general help at all. At first i followed the tutorial and tried to make my own script, it...
by Valerian
Tue Sep 25, 2012 7:20 pm
Forum: 3D/2D models
Topic: [MAXSCRIPT] "Vertex index in face out of range: [0,1,2]"
Replies: 3
Views: 1595

Re: [MAXSCRIPT] "Vertex index in face out of range: [0,1,2]"

LOL.
It works! :D
but is there any explanation to this?
by Valerian
Tue Sep 25, 2012 7:17 pm
Forum: 3D/2D models
Topic: [MAXSCRIPT] "Vertex index in face out of range: [0,1,2]"
Replies: 3
Views: 1595

[MAXSCRIPT] "Vertex index in face out of range: [0,1,2]"

Im trying to append some shorts into a vertex array i may show you my code:

Code: Select all

for i = 1 to 40 do(

f1=readshort f
f2=readshort f
f3=readshort f
append Faces_array[f1,f2,f3]
)
Am i doing something wrong? If you need more information to help me, just write it in here :) sorry to bother you
by Valerian
Wed Sep 19, 2012 9:05 am
Forum: 3D/2D models
Topic: [MaxScript] Array - Error
Replies: 1
Views: 829

[MaxScript] Array - Error

So i try to get the vertices from a file and writing them in an array, the script reads the file and everything works,
but it stops at the array and throws me this error:
"faces argument must be an array, got: undefined"
do i have any syntax errors?
by Valerian
Wed Sep 19, 2012 7:38 am
Forum: 3D/2D models
Topic: [Need Advice] Looking for help (Scripts)
Replies: 10
Views: 1951

Re: [Need Advice] Looking for help (Scripts)

so guys, my script looks like this: fseek f 0x26CA #seek_cur vx = float vy = float vz = float i = float arr_v = #() for i = 1 to 177 do ( vx = readfloat f vy = readfloat f vz = readfloat f append (arr_v) [readfloat(f), readfloat(f), readfloat(f)] print arr_v ) mesh vertices:arr_v faces:arr_f when i ...
by Valerian
Wed Sep 12, 2012 7:48 pm
Forum: 3D/2D models
Topic: [Need Advice] Looking for help (Scripts)
Replies: 10
Views: 1951

Re: [Need Advice] Looking for help (Scripts)

there are many examples in the manual on for loops. to create the mesh object from the vertex/face index data you need to store them in an array before you can create the 3ds 'mesh' object: arr_v = #() for i = 1 to vertCount do ( append arr_v [readfloat(f), readfloat(f), readfloat(f)] ) note face i...
by Valerian
Wed Sep 12, 2012 7:34 pm
Forum: 3D/2D models
Topic: [Need Advice] Looking for help (Scripts)
Replies: 10
Views: 1951

Re: [Need Advice] Looking for help (Scripts)

there are many examples in the manual on for loops. to create the mesh object from the vertex/face index data you need to store them in an array before you can create the 3ds 'mesh' object: arr_v = #() for i = 1 to vertCount do ( append arr_v [readfloat(f), readfloat(f), readfloat(f)] ) note face i...
by Valerian
Wed Sep 12, 2012 7:31 pm
Forum: 3D/2D models
Topic: [Need Advice] Looking for help (Scripts)
Replies: 10
Views: 1951

Re: [Need Advice] Looking for help (Scripts)

AceWell wrote:mariokart64n made some 3dsMax scripting videos but he made them private for some reason. :?

viewtopic.php?f=16&t=5644
the bad thing is, i cant see them, even if i login with my youtube account.
by Valerian
Wed Sep 12, 2012 6:11 pm
Forum: 3D/2D models
Topic: [Need Advice] Looking for help (Scripts)
Replies: 10
Views: 1951

Re: [Need Advice] Looking for help (Scripts)

Where exactly are you stuck? You don't know the syntax? You don't know how to read the data? Not sure how to store them? Not sure how to pass the data to MAX? the syntax is quite okay, the MAXscript manual helps me, but the loop maybe for-loop? makes me stuck there, and im not sure to store or how ...
by Valerian
Wed Sep 12, 2012 3:56 pm
Forum: 3D/2D models
Topic: [Need Advice] Looking for help (Scripts)
Replies: 10
Views: 1951

[Need Advice] Looking for help (Scripts)

Hey guys, i like this forum it helped me already alot but i got a few things where i got stuck. I want to write a script (MAXscript, from 3dsmax 9) to import a model from a game. I can see the face/vertex sections when i open the model in a HEX-Editor but i dont know how should i continue in the scr...
by Valerian
Fri Jul 22, 2011 5:08 pm
Forum: 3D/2D models
Topic: [Need Help] Trying to figure out the structure.
Replies: 13
Views: 3290

Re: [Need Help] Trying to figure out the structure.

The contents of this post was deleted because of possible forum rules violation.
by Valerian
Fri Jul 22, 2011 2:45 pm
Forum: 3D/2D models
Topic: [Need Help] Trying to figure out the structure.
Replies: 13
Views: 3290

Re: [Need Help] Trying to figure out the structure.

Ah okay. That helped me already much. Thanks for that. :)