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Search found 39 matches

by Rion
Tue Apr 22, 2014 4:27 pm
Forum: Game Archive
Topic: Collapse: Devastated World (2008) Script Offer?
Replies: 2
Views: 4156

Re: Collapse: Devastated World (2008) Script Offer?

Now that the game has been released in English recently, is there a way or program to access and modify the .w000 files of the game? I've been waiting for the English release for about 4 years and now I would like to do a translation of it to my language if I'd have the means. BTW, it was your Engli...
by Rion
Mon Mar 31, 2014 1:15 pm
Forum: Game Archive
Topic: Hydrophobia Prophecy (*.DAT)
Replies: 5
Views: 17143

Re: Hydrophobia Prophecy (*.DAT)

Great job! But the lpkPC files can be converted into text files, or you did the above by hex editing?

BTW, I just peer into file \__Unknown\030B947A and found this string: BankGothic Md. I figure the compression of the font is unknown for you yet.
by Rion
Tue Mar 11, 2014 6:55 pm
Forum: Game Localization
Topic: Dark Souls: Prepare to Die Edition PC text localization
Replies: 13
Views: 9739

Re: Dark Souls: Prepare to Die Edition PC text localization

I tried it all over again, with another release of the game, but the bdt_import process just doesn't work for me. Used again the original dvdbnd3.bdt with a (barely) modified 7.bnd put in a separate folder named import. The program says it's finished and the file date of the bdt is also updated, so ...
by Rion
Wed Feb 05, 2014 11:17 am
Forum: Game Localization
Topic: Dark Souls: Prepare to Die Edition PC text localization
Replies: 13
Views: 9739

Re: Dark Souls: Prepare to Die Edition PC text localization

Thanks, swuforce, this time the bdt_import seemed to work, though the size of dvdbnd3.bdt didn't change after import (searched for another bdt, but this is the only one in the whole folder structure), and using it the game still shows the original English subtitles. Now I've tried it again, edited t...
by Rion
Tue Feb 04, 2014 10:53 pm
Forum: Game Localization
Topic: Dark Souls: Prepare to Die Edition PC text localization
Replies: 13
Views: 9739

Re: Dark Souls: Prepare to Die Edition PC text localization

It is a really old topic, but if someone still interested here some tools to try to edit texts. http://www.sendspace.com/file/jzsuxz I use the scripts made by chrrox . I test this on 1.02 game version. Unpack tools to a folder and you need the latest Quickbms to put beside the tools. Copy dvdbnd3.b...
by Rion
Tue Jan 14, 2014 6:19 pm
Forum: Game Archive
Topic: Dark Souls 360 / PS3
Replies: 39
Views: 31397

Re: Dark Souls 360 / PS3

Rick wrote:My repo now has 100% completion on file names for PC version.
Is there a compiled unpacker available at your repo as well? I don't completely know how to compile from repos, but would try my luck with unpacking the .bnd archives. :)
by Rion
Sun Nov 10, 2013 1:58 pm
Forum: Game Archive
Topic: unity3d Variant?
Replies: 14
Views: 11585

Re: unity3d Variant?

mappy2012 wrote:i use aluigi unity3d_webplayer.bms,no luck:(
get error:the requested amount of bytes to allocate is negative 0xff68ddf5
Have you tried this one? -> viewtopic.php?f=33&t=10739
by Rion
Sat Nov 09, 2013 8:45 pm
Forum: Game Archive
Topic: Anomaly: Warzone Earth (*.DAT)
Replies: 2
Views: 1670

Re: Anomaly: Warzone Earth (*.DAT)

The link is down, so if you're seeing this: would you upload it again somewhere, please? :) If a localization could be made with it, that would be great!
by Rion
Fri Oct 18, 2013 2:00 pm
Forum: General game tools
Topic: DisUnity - An extractor for Unity games
Replies: 44
Views: 90205

Re: DisUnity - An extractor for Unity games

Thanks for the tool, barracuda, but there's a problem. I added your rep to my github acc, but still I can't find disunity.jar in it. And without it I cannot even try your tool.

Edit: Nevermind, I've found the compiled ones. :)
by Rion
Thu Oct 10, 2013 2:56 am
Forum: Game Archive
Topic: Dark Eye: Chains of Satinav
Replies: 22
Views: 8437

Re: Dark Eye: Chains of Satinav

I'm not even close to something like an expert in this, but if it's possible to display .srt subtitles for .bik ingame videos with a modified .dll and an accompanying .ini, maybe something similar can do the trick for .mkv-s, too. I'll ask around. Anyway, I've finished the first game, and I must say...
by Rion
Mon Oct 07, 2013 10:06 am
Forum: Game Archive
Topic: Dark Eye: Chains of Satinav
Replies: 22
Views: 8437

Re: Dark Eye: Chains of Satinav

Yes, I've played past half of the game (I started with Memoria, but I soon realized that I couldn't understand the whole plot without the first game), and the story somehow seized me. Since it is (was) not yet possible to do a localization for it in my language I thought I try my luck here. Thanks t...
by Rion
Sun Oct 06, 2013 9:45 pm
Forum: Game Archive
Topic: Dark Eye: Chains of Satinav
Replies: 22
Views: 8437

Re: Dark Eye: Chains of Satinav

Now it creates even the data.xml, thank you! Looks like the modified strings appear only in the game with the extracted resources, not with the original archives. However, there could be some missing textures among the extracted files because in the "extracted" game, the textures of certai...
by Rion
Sun Oct 06, 2013 7:57 pm
Forum: Game Archive
Topic: Dark Eye: Chains of Satinav
Replies: 22
Views: 8437

Re: Dark Eye: Chains of Satinav

I created a folder named S in C:\ root, copied Visext.exe and vis.key (since it contains the keys for decrypting) into folder S, created visextract.bat inside the folder, copied exactly what you have written into the .bat, added the path of game (c:\Games\The Dark Eye - Chains of Satinav, without th...
by Rion
Sun Oct 06, 2013 6:56 pm
Forum: Game Archive
Topic: Dark Eye: Chains of Satinav
Replies: 22
Views: 8437

Re: Dark Eye: Chains of Satinav

Then there must be something weird on my end because even now I get every kind of files, but the only .xml I've got is Language.xml. o.O Don't know if it needed to be run as Admin. I saved a copy of names.txt, and I can't find any .xml filename in it, but I read that that .xml has not a name on its ...
by Rion
Sat Oct 05, 2013 8:34 pm
Forum: Game Archive
Topic: Dark Eye: Chains of Satinav
Replies: 22
Views: 8437

Re: Dark Eye: Chains of Satinav

Thanks, I'm waiting. :)