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Search found 5 matches

by Cziter
Tue Oct 02, 2012 1:17 am
Forum: Game Archive
Topic: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
Replies: 140
Views: 72878

Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

I got everything now. I used b0ny extractor cause batch bms was giving me errors. b0ny extractor reverse filenames so i was confused and i messed tmlcs . Started from scratch and now everything works. My lazy bad.
by Cziter
Mon Oct 01, 2012 11:03 pm
Forum: Game Archive
Topic: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
Replies: 140
Views: 72878

Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Ya with 1.5 py most of the models are working somehow.
by Cziter
Mon Oct 01, 2012 12:31 pm
Forum: Game Archive
Topic: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
Replies: 140
Views: 72878

Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Which files are tmc and tmcl then, cause file names changed and i cant find anything that matches. For example i got H149B5S{01N000RQ01C528]17]H1TC@001S1@36BR2++ZACK_COS_001.TMC after using b0ny's extractor. Now what i should look for to find .tmcl to that? Because i dont see anything similar in fir...
by Cziter
Sun Sep 30, 2012 8:12 pm
Forum: Game Archive
Topic: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
Replies: 140
Views: 72878

Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Unpacker looks good, every "discovered" tmc is nicely renamed.I think it requires few upgrades to noesis script now, cause the old dosent work at all or something went wrong with unpacker.
by Cziter
Sun Sep 30, 2012 6:27 pm
Forum: Game Archive
Topic: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
Replies: 140
Views: 72878

Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

I extracted char_common.bin from full version, but when im trying to use 2nd script im ending up with empty output folder. Am i doing something wrong?

Edit. Maybe full ver. scripts require some changes.