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Search found 4 matches
- Sat Aug 13, 2016 6:15 pm
- Forum: 3D/2D models
- Topic: Kritika Online animations (.anim)
- Replies: 1
- Views: 1138
Kritika Online animations (.anim)
I feel like I've almost gotten this figured out, but I'm hitting a wall. The quaternion rotation data is stored as a int16[4], where the first three int16s are three encoded components (the encoding is simply mapping the range [0,65535] to [-0.707,0.707], and the fourth is a value from 0 to 3 which ...
- Tue Jun 25, 2013 7:11 am
- Forum: 3D/2D models
- Topic: Dark Souls FLV file
- Replies: 317
- Views: 158883
Re: Dark Souls FLV file
No kidding. Fantastic work nyxo, can't wait to see the end result.TehDave wrote:Oh holy shit, my hype meter just exploded.
- Sat Aug 04, 2012 8:41 pm
- Forum: 3D/2D models
- Topic: Continent of the Ninth (.r3cb, .r3cm, .r3ce)
- Replies: 3
- Views: 3406
Continent of the Ninth (.r3cb, .r3cm, .r3ce)
Download link: http://www.webzen.com/Download/C9 All of the game data is contained in .cfs archives, which can be unpacked by a tool, but I'm not sure whether it's allowed to link to the site it's on. You can google "cfs extract" and you should be able to find it easily though. Inside .cfs...
- Mon Mar 12, 2012 2:08 am
- Forum: 3D/2D models
- Topic: 3d Ripper + Easycap Anyone Tried It? (Use with 360 and ps3)
- Replies: 29
- Views: 5968
Re: 3d Ripper + Easycap Anyone Tried It? (Use with 360 and p
You can't run PC applications on a console, so... no?
I think you misunderstand what easycap does.
I think you misunderstand what easycap does.