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by grenadier42
Sat Aug 13, 2016 6:15 pm
Forum: 3D/2D models
Topic: Kritika Online animations (.anim)
Replies: 1
Views: 1138

Kritika Online animations (.anim)

I feel like I've almost gotten this figured out, but I'm hitting a wall. The quaternion rotation data is stored as a int16[4], where the first three int16s are three encoded components (the encoding is simply mapping the range [0,65535] to [-0.707,0.707], and the fourth is a value from 0 to 3 which ...
by grenadier42
Tue Jun 25, 2013 7:11 am
Forum: 3D/2D models
Topic: Dark Souls FLV file
Replies: 317
Views: 158883

Re: Dark Souls FLV file

TehDave wrote:Oh holy shit, my hype meter just exploded.
No kidding. Fantastic work nyxo, can't wait to see the end result.
by grenadier42
Sat Aug 04, 2012 8:41 pm
Forum: 3D/2D models
Topic: Continent of the Ninth (.r3cb, .r3cm, .r3ce)
Replies: 3
Views: 3406

Continent of the Ninth (.r3cb, .r3cm, .r3ce)

Download link: http://www.webzen.com/Download/C9 All of the game data is contained in .cfs archives, which can be unpacked by a tool, but I'm not sure whether it's allowed to link to the site it's on. You can google "cfs extract" and you should be able to find it easily though. Inside .cfs...
by grenadier42
Mon Mar 12, 2012 2:08 am
Forum: 3D/2D models
Topic: 3d Ripper + Easycap Anyone Tried It? (Use with 360 and ps3)
Replies: 29
Views: 5968

Re: 3d Ripper + Easycap Anyone Tried It? (Use with 360 and p

You can't run PC applications on a console, so... no?

I think you misunderstand what easycap does.