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Search found 6 matches
- Tue Sep 11, 2012 2:49 pm
- Forum: 3D/2D models
- Topic: A clothing fitting model program
- Replies: 7
- Views: 2129
Re: A clothing fitting model program
In this video tutorial explains how to import an avatar from 3dmax for the program. Maybe it can answer your question. I still do not know how to use it completely. Hope that helps. http://www.marvelousdesigner.com/forum/show-off-and-learn/438/tutorial-video-exporting-avatar-from-3ds-max-to-marvelo...
- Mon Sep 10, 2012 8:11 pm
- Forum: 3D/2D models
- Topic: A clothing fitting model program
- Replies: 7
- Views: 2129
Re: A clothing fitting model program
Yes, it really is necessary to set the pose avatar within the program. It's a bit laborious but rewarding in the end. I still do not know if it accepts import. "DAE" files. I need to study more about it. It's quite fun to create things in it.
- Mon Sep 10, 2012 3:51 pm
- Forum: 3D/2D models
- Topic: A clothing fitting model program
- Replies: 7
- Views: 2129
Re: A clothing fitting model program
This program is very interesting. There are several videos with tutorials on the website of "Marvelous Designer 2 (http://www.MarvelousDesigner.com)" that teach how to use their own "3d models" as an avatar within the program to create garments directly on it, animate it etc...,...
- Thu May 31, 2012 2:23 am
- Forum: 3D/2D models
- Topic: Heroes of Might and Magic 6
- Replies: 111
- Views: 33125
Re: Heroes of Might and Magic 6
Thank you for pointing out this very interesting tool. :) But I found out where is the 3D model of the Angel. It's called "Ghost_Celestial.gobj." The ones I mentioned earlier are just swords. Thanks again for taking your time to try to help me. :) Richter. But I'm not able to do the impor...
- Fri May 11, 2012 9:11 pm
- Forum: 3D/2D models
- Topic: Heroes of Might and Magic 6
- Replies: 111
- Views: 33125
Re: Heroes of Might and Magic 6
I understand. No problem. Thanks for responding. And thank you for creating this script.
Demonsangel wrote:Could be the file has 2 models in it and the swords are a seperate model.
I didn't finish the script due to lack of time.
There is another Haven creature with the same issue.
- Wed May 09, 2012 7:35 pm
- Forum: 3D/2D models
- Topic: Heroes of Might and Magic 6
- Replies: 111
- Views: 33125
Re: Heroes of Might and Magic 6
Hello all, Well I managed to import and export the 3D models of this game(Noesis script), but when I do import 3d models for 3d max, UV maps does not appear in the correct size. They appear like a small point that I can not make your resizes so I can't view or modify. Can anyone tell me what can I ...