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Search found 4 matches
- Sat Jun 25, 2011 5:24 pm
- Forum: 3D/2D models
- Topic: Dragon Age 2 (PC)
- Replies: 102
- Views: 64143
Re: Dragon Age 2 (PC)
Hi again! Is now possible to import, edit and export DA2 models? I was trying the Lighwave plugin, and I get the .mmh.xml and the .msh.xml files. But if I drag and drop them over GraphicsProcessorMMH.exe and GraphicsProcessorMSH.exe nothing happens. This is what I do: - extract the original .mmh, .m...
- Sun Mar 20, 2011 12:49 am
- Forum: 3D/2D models
- Topic: Dragon Age 2 (PC)
- Replies: 102
- Views: 64143
Re: Dragon Age 2 (PC)
Umh... I fear I'm missing something... This is my naive approach to the matter. My plan was to extract the different files (.mmh, .msh and .phy), edit them and pack them back in .erf. Extracting the files from .erf is easy with GFF editor. Packing the files back is even easier with Erf packer. To ed...
- Sat Mar 19, 2011 11:35 pm
- Forum: 3D/2D models
- Topic: Dragon Age 2 (PC)
- Replies: 102
- Views: 64143
Re: Dragon Age 2 (PC)
Awesome man, awesome!
I could import several DA2 models and edit them with no problems.
Now we have to wait for a script to export the models in .msh format, so that we can pack them back in .erf files and see them in game, am I right?
I could import several DA2 models and edit them with no problems.
Now we have to wait for a script to export the models in .msh format, so that we can pack them back in .erf files and see them in game, am I right?
- Sat Mar 19, 2011 9:46 pm
- Forum: 3D/2D models
- Topic: Dragon Age 2 (PC)
- Replies: 102
- Views: 64143
Re: Dragon Age 2 (PC)
Hi guys, can somebody please explain how can I use figuresculptor's port to blender of chrrox's script? I mean, I save the text in a .py file... and then? I want to import DA2 models in blender, but Dragon Age Tools works only with DA:O models, and I don't know how to replace its scripts with the on...