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Search found 9 matches

by Layer
Mon Oct 26, 2015 10:45 am
Forum: Audio file formats
Topic: HCA2WAV
Replies: 5
Views: 9006

Re: HCA2WAV

Thanx for the link :wink:
and thanx to the author :wink:
by Layer
Fri Sep 06, 2013 10:45 am
Forum: Audio file formats
Topic: Dat sound files
Replies: 8
Views: 3863

Re: Dat sound files

RENIKRILL wrote:
arg274 wrote:is it an ac3 file?
You could be right. At present I'm quietly adamant it's either ac3 or at3+
Does it work in adding RIFF header ?
by Layer
Thu Sep 05, 2013 3:43 pm
Forum: Audio file formats
Topic: Dat sound files
Replies: 8
Views: 3863

Re: Dat sound files

Thanks for the reply. You're right, sorry, I forgot to mention that the file comes the latest Jojo's Bizarre Adventure (All Star Battle or something that sounds like that). I extracted the AWB file from a CPK container, then I extracted numerous XFBIN and DAT files from the AWB stream file (AFS2).
by Layer
Wed Sep 04, 2013 5:44 pm
Forum: Audio file formats
Topic: Dat sound files
Replies: 8
Views: 3863

Re: Dat sound files

Thanks for the reply :]

This file comes from an AWB sound file container (BGM_streamfiles.awb) ; it comes from a PS3 game.
by Layer
Sat Aug 31, 2013 8:48 am
Forum: Audio file formats
Topic: Dat sound files
Replies: 8
Views: 3863

Dat sound files

Hello all :),

I would like to know how to convert to wav or any format the following sample :

http://www.fileswap.com/dl/ikcj07LD4U/00000000.dat.html

Thx in advance :)
by Layer
Tue Mar 20, 2012 5:36 pm
Forum: Audio file formats
Topic: Ninja Gaiden 3 .XWS Files (Xbox 360)
Replies: 6
Views: 2883

Re: Ninja Gaiden 3 .XWS Files (Xbox 360)

It seems to be an atrac stream without a RiFF header.

Without an header for each BGM contained, it's a bit difficult to extract them.
by Layer
Wed Nov 23, 2011 4:26 pm
Forum: Game Archive
Topic: The Godfather(.Str)
Replies: 10
Views: 4056

Re: The Godfather(.Str)

Have you tried AphaTwentyThree's QuickBMS script to extract .xa from .str ? set MEMORY_FILE binary "\x52\x49\x46\x46\xe4\x04\xbe\x02\x43\x44\x58\x41\x66\x6d\x74\x20\x10\x0\x0\x0\x0\x0\x0\x0\x1\x55\x58\x41\x1\x0\x0\x0\x0\x0\x0\x0\x64\x61\x74\x61\xc0\x4\xbe\x2" get FSIZE asize set OFFSET 0 a...
by Layer
Wed Nov 23, 2011 3:58 pm
Forum: Game Archive
Topic: KoF XIII media.kof archive
Replies: 3
Views: 1865

KoF XIII media.kof archive

The contents of this post was deleted because of possible forum rules violation.
by Layer
Mon Jul 18, 2011 5:36 pm
Forum: Audio file formats
Topic: xbox 360 Sound of Bayoneta format .aax
Replies: 2
Views: 1123

Re: xbox 360 Sound of Bayoneta format .aax

Use vgmstream or PSound, they convert them to wav.