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Search found 9 matches
- Mon Oct 26, 2015 10:45 am
- Forum: Audio file formats
- Topic: HCA2WAV
- Replies: 5
- Views: 9006
- Fri Sep 06, 2013 10:45 am
- Forum: Audio file formats
- Topic: Dat sound files
- Replies: 8
- Views: 3863
Re: Dat sound files
Does it work in adding RIFF header ?RENIKRILL wrote:You could be right. At present I'm quietly adamant it's either ac3 or at3+arg274 wrote:is it an ac3 file?
- Thu Sep 05, 2013 3:43 pm
- Forum: Audio file formats
- Topic: Dat sound files
- Replies: 8
- Views: 3863
Re: Dat sound files
Thanks for the reply. You're right, sorry, I forgot to mention that the file comes the latest Jojo's Bizarre Adventure (All Star Battle or something that sounds like that). I extracted the AWB file from a CPK container, then I extracted numerous XFBIN and DAT files from the AWB stream file (AFS2).
- Wed Sep 04, 2013 5:44 pm
- Forum: Audio file formats
- Topic: Dat sound files
- Replies: 8
- Views: 3863
Re: Dat sound files
Thanks for the reply
This file comes from an AWB sound file container (BGM_streamfiles.awb) ; it comes from a PS3 game.
This file comes from an AWB sound file container (BGM_streamfiles.awb) ; it comes from a PS3 game.
- Sat Aug 31, 2013 8:48 am
- Forum: Audio file formats
- Topic: Dat sound files
- Replies: 8
- Views: 3863
Dat sound files
Hello all ,
I would like to know how to convert to wav or any format the following sample :
http://www.fileswap.com/dl/ikcj07LD4U/00000000.dat.html
Thx in advance
I would like to know how to convert to wav or any format the following sample :
http://www.fileswap.com/dl/ikcj07LD4U/00000000.dat.html
Thx in advance
- Tue Mar 20, 2012 5:36 pm
- Forum: Audio file formats
- Topic: Ninja Gaiden 3 .XWS Files (Xbox 360)
- Replies: 6
- Views: 2883
Re: Ninja Gaiden 3 .XWS Files (Xbox 360)
It seems to be an atrac stream without a RiFF header.
Without an header for each BGM contained, it's a bit difficult to extract them.
Without an header for each BGM contained, it's a bit difficult to extract them.
- Wed Nov 23, 2011 4:26 pm
- Forum: Game Archive
- Topic: The Godfather(.Str)
- Replies: 10
- Views: 4056
Re: The Godfather(.Str)
Have you tried AphaTwentyThree's QuickBMS script to extract .xa from .str ? set MEMORY_FILE binary "\x52\x49\x46\x46\xe4\x04\xbe\x02\x43\x44\x58\x41\x66\x6d\x74\x20\x10\x0\x0\x0\x0\x0\x0\x0\x1\x55\x58\x41\x1\x0\x0\x0\x0\x0\x0\x0\x64\x61\x74\x61\xc0\x4\xbe\x2" get FSIZE asize set OFFSET 0 a...
- Wed Nov 23, 2011 3:58 pm
- Forum: Game Archive
- Topic: KoF XIII media.kof archive
- Replies: 3
- Views: 1865
KoF XIII media.kof archive
The contents of this post was deleted because of possible forum rules violation.
- Mon Jul 18, 2011 5:36 pm
- Forum: Audio file formats
- Topic: xbox 360 Sound of Bayoneta format .aax
- Replies: 2
- Views: 1123
Re: xbox 360 Sound of Bayoneta format .aax
Use vgmstream or PSound, they convert them to wav.