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Search found 68 matches
- Tue Jan 06, 2015 6:53 am
- Forum: Game Archive
- Topic: Mitsurugi Trial version. kpk package
- Replies: 21
- Views: 16035
Re: Mitsurugi Trial version. kpk package
Are the model files all those .w9o files? I've successfully unpacked the data, but I don't know of anything that can read the files. Will I need something like 3ds Max to do it?
- Mon May 12, 2014 9:31 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts MDLX and Re:coded File Viewer (Request?)
- Replies: 63
- Views: 24459
Re: Kingdom Hearts MDLX and Re:coded File Viewer (Request?)
Sorry for bumping such an old thread, but I'm trying to find the character files in Re:coded. Console Tool can read the models fine, I just don't know where the character models themselves are stored (the directories are very confusing). Thanks!
- Wed Nov 14, 2012 2:55 am
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 231992
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Oh, it is. Don't know how people have managed to convince themselves that W8 breaks everything made before it...GDL wrote:I thought W8 wasn't compatible with previous DX versions anymore
- Tue Nov 13, 2012 7:19 am
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 231992
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Hmm... seems upgrading to Windows 8 partially broke the script. I can still see the models fine, but the textures don't show up.
edit: I'm an idiot; seems installing DirectX9 runtime components bring the missing textures "to life".
edit: I'm an idiot; seems installing DirectX9 runtime components bring the missing textures "to life".
- Mon Nov 12, 2012 9:25 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 596854
Re: Señor Casaroja's Noesis
Whee, it seems Noesis doesn't want to fully work with Wine again. Unlike the last time I reported a Wine bug, though, Noesis at least starts. :P The trouble this time seems to be something related to Wine rather than Noesis, but I've noticed that the directory window (for lack of a better word) won'...
- Sat Nov 03, 2012 5:28 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 785843
Re: Dead or Alive series formats and tools
Sorry if this doesn't really have any "useful" information, but I've managed to rip the contents of my copy of DOA4, and the model files contained within some .afs archives seem to be of a similar format to the ones found in DOAX2. Unfortunately, the DOAX2 plugin for Noesis doesn't seem to...
- Sat Nov 03, 2012 12:52 am
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 231992
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Ugh, duh, thank you, I knew I was forgetting something. Extracting the ISO using wx360 seems to work fine afterwards.chrrox wrote:did you use god2iso
- Sat Nov 03, 2012 12:14 am
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 231992
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
360, then using something like Horizon to rip the files off of the flash drive. Thanks, that was the original plan which I have done. When Horizon extracts it though I'm only get a 'string' folder name full of DataXXXX files. I've tried adding the doa5_tool folder to this and/or the parent folder, ...
- Fri Nov 02, 2012 3:04 am
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 231992
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Protocol X27 If you have the DVD of the game, then insert it in the DVD driver of your PC then open Xbox backup creator -> image tool -> image browser and extract everything ... that is the method I use Sorry to clog the thread with something mildly unrelated.... I finally got Xbox Backup creator i...
- Thu Nov 01, 2012 4:23 am
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 231992
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Me again! Got everything from the DLC packs extracted so far, I just need to know where the Noesis script for the model files is. Is it the one in the first post or have there been updates so far that I haven't seen?
- Wed Oct 31, 2012 10:40 pm
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 231992
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Okay, so I've transferred the DLC files for DOA5 over to a flash drive, and dumped the contents of the drive onto my computer with USBXTAF, but I still have no idea on how to actually extract the costumes and stuff out of these files. Am I missing something important? The BMS script doesn't seem to ...
- Mon Oct 29, 2012 7:40 pm
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 231992
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Apologies if I'm sounding like an idiot, but how would I go about getting the files out of my copy of DOA5 (Collector's Edition for 360, if you must know)? What about stuff like DLC costumes, would I need to figure out how to get them from my 360 to my computer?
- Mon Oct 08, 2012 2:28 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 785843
Re: Dead or Alive series formats and tools
Well, once again I'm baffled as to why the Blender plugin for DOAU/X models won't work in the Linux version of Blender, but I did manage to get a good debug output: Importing /home/philip/Downloads/DOA/Dead or Alive Xtreme Beach Volleyball/datadvd/FULL_AFS_FILE_DUMP/vht00.xpr cat found pills here 1 ...
- Thu Jun 28, 2012 9:37 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 785843
Re: Dead or Alive series formats and tools
Huh... I installed Blender 2.62 in my fresh Windows 7 (back to Windows because too much broken stuff in Linux to put up with), and now the xpr importer works just fine again. Weird, but I won't complain.
- Sat Jun 09, 2012 1:54 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 785843
Re: Dead or Alive series formats and tools
Hmm... I want to extract a whole AFS file from DOAU using GreedXplorer (more specifically, export the cg01 through cg06.afs files and extract the files within as .TGA), but is there any other method besides doing it one pic at a time? As you can imagine, one-at-a-time is unimagineably slow, and whil...