Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Search found 68 matches

by BakameExcalibur
Tue Jan 06, 2015 6:53 am
Forum: Game Archive
Topic: Mitsurugi Trial version. kpk package
Replies: 21
Views: 16035

Re: Mitsurugi Trial version. kpk package

Are the model files all those .w9o files? I've successfully unpacked the data, but I don't know of anything that can read the files. Will I need something like 3ds Max to do it?
by BakameExcalibur
Mon May 12, 2014 9:31 pm
Forum: 3D/2D models
Topic: Kingdom Hearts MDLX and Re:coded File Viewer (Request?)
Replies: 63
Views: 24459

Re: Kingdom Hearts MDLX and Re:coded File Viewer (Request?)

Sorry for bumping such an old thread, but I'm trying to find the character files in Re:coded. Console Tool can read the models fine, I just don't know where the character models themselves are stored (the directories are very confusing). Thanks!
by BakameExcalibur
Wed Nov 14, 2012 2:55 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231992

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

GDL wrote:I thought W8 wasn't compatible with previous DX versions anymore :eek:
Oh, it is. Don't know how people have managed to convince themselves that W8 breaks everything made before it... :?
by BakameExcalibur
Tue Nov 13, 2012 7:19 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231992

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Hmm... seems upgrading to Windows 8 partially broke the script. I can still see the models fine, but the textures don't show up.

edit: I'm an idiot; seems installing DirectX9 runtime components bring the missing textures "to life".
by BakameExcalibur
Mon Nov 12, 2012 9:25 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 596854

Re: Señor Casaroja's Noesis

Whee, it seems Noesis doesn't want to fully work with Wine again. Unlike the last time I reported a Wine bug, though, Noesis at least starts. :P The trouble this time seems to be something related to Wine rather than Noesis, but I've noticed that the directory window (for lack of a better word) won'...
by BakameExcalibur
Sat Nov 03, 2012 5:28 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 785843

Re: Dead or Alive series formats and tools

Sorry if this doesn't really have any "useful" information, but I've managed to rip the contents of my copy of DOA4, and the model files contained within some .afs archives seem to be of a similar format to the ones found in DOAX2. Unfortunately, the DOAX2 plugin for Noesis doesn't seem to...
by BakameExcalibur
Sat Nov 03, 2012 12:52 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231992

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

chrrox wrote:did you use god2iso
Ugh, duh, thank you, I knew I was forgetting something. Extracting the ISO using wx360 seems to work fine afterwards.
by BakameExcalibur
Sat Nov 03, 2012 12:14 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231992

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

360, then using something like Horizon to rip the files off of the flash drive. Thanks, that was the original plan which I have done. When Horizon extracts it though I'm only get a 'string' folder name full of DataXXXX files. I've tried adding the doa5_tool folder to this and/or the parent folder, ...
by BakameExcalibur
Fri Nov 02, 2012 3:04 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231992

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Protocol X27 If you have the DVD of the game, then insert it in the DVD driver of your PC then open Xbox backup creator -> image tool -> image browser and extract everything ... that is the method I use Sorry to clog the thread with something mildly unrelated.... I finally got Xbox Backup creator i...
by BakameExcalibur
Thu Nov 01, 2012 4:23 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231992

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Me again! Got everything from the DLC packs extracted so far, I just need to know where the Noesis script for the model files is. Is it the one in the first post or have there been updates so far that I haven't seen?
by BakameExcalibur
Wed Oct 31, 2012 10:40 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231992

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Okay, so I've transferred the DLC files for DOA5 over to a flash drive, and dumped the contents of the drive onto my computer with USBXTAF, but I still have no idea on how to actually extract the costumes and stuff out of these files. Am I missing something important? The BMS script doesn't seem to ...
by BakameExcalibur
Mon Oct 29, 2012 7:40 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231992

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Apologies if I'm sounding like an idiot, but how would I go about getting the files out of my copy of DOA5 (Collector's Edition for 360, if you must know)? What about stuff like DLC costumes, would I need to figure out how to get them from my 360 to my computer?
by BakameExcalibur
Mon Oct 08, 2012 2:28 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 785843

Re: Dead or Alive series formats and tools

Well, once again I'm baffled as to why the Blender plugin for DOAU/X models won't work in the Linux version of Blender, but I did manage to get a good debug output: Importing /home/philip/Downloads/DOA/Dead or Alive Xtreme Beach Volleyball/datadvd/FULL_AFS_FILE_DUMP/vht00.xpr cat found pills here 1 ...
by BakameExcalibur
Thu Jun 28, 2012 9:37 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 785843

Re: Dead or Alive series formats and tools

Huh... I installed Blender 2.62 in my fresh Windows 7 (back to Windows because too much broken stuff in Linux to put up with), and now the xpr importer works just fine again. Weird, but I won't complain.
by BakameExcalibur
Sat Jun 09, 2012 1:54 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 785843

Re: Dead or Alive series formats and tools

Hmm... I want to extract a whole AFS file from DOAU using GreedXplorer (more specifically, export the cg01 through cg06.afs files and extract the files within as .TGA), but is there any other method besides doing it one pic at a time? As you can imagine, one-at-a-time is unimagineably slow, and whil...