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Search found 12 matches
- Thu May 28, 2015 7:00 pm
- Forum: 3D/2D models
- Topic: Gran Turismo 6 Models
- Replies: 245
- Views: 119668
Re: Gran Turismo 6 Models
Somebody please help me with the PDIPFS folder and Flatz's tool
- Mon Jan 12, 2015 8:14 pm
- Forum: 3D/2D models
- Topic: Gran Turismo 6 Models
- Replies: 245
- Views: 119668
Re: Gran Turismo 6 Models
Could somebody please advise how to use Flatz's GTtool to correctly unpack the cache system present in the game update packages? Also I've reversed their cache system with such weird naming system (K/H/A3 and so on), you can find all needed functions for them too. My tool can handle both things: HDD...
- Thu Nov 13, 2014 5:27 pm
- Forum: 3D/2D models
- Topic: Gran Turismo 6 Models
- Replies: 245
- Views: 119668
Re: Gran Turismo 6 Models
I missed that :oops: Is it possible to access the same stuff in the game update files, it seems everything is split into smaller chunks and spread across different files? The latest update for the game with Polyphony's file structure for game update install: 9MB - http://b0.ww.np.dl.playstation.net/...
- Sat Nov 08, 2014 12:41 am
- Forum: 3D/2D models
- Topic: Gran Turismo 6 Models
- Replies: 245
- Views: 119668
Re: Gran Turismo 6 Models
Is it possible to extract the car thumbnails, course maps and logos?
Any help would be appreciated, the course stuff are .img files and the car thumbnails have no extension, though the 15th anniversary cars are viewable .pngs, I've tried adding .png to the end of the others but no dice.
Any help would be appreciated, the course stuff are .img files and the car thumbnails have no extension, though the 15th anniversary cars are viewable .pngs, I've tried adding .png to the end of the others but no dice.
- Sun May 22, 2011 4:35 pm
- Forum: Game Archive
- Topic: Formula One Championship Edition .wad
- Replies: 2
- Views: 915
- Fri May 20, 2011 7:49 pm
- Forum: Game Archive
- Topic: Formula One Championship Edition .wad
- Replies: 2
- Views: 915
Formula One Championship Edition .wad
The contents of this post was deleted because of possible forum rules violation.
- Thu May 05, 2011 9:08 pm
- Forum: Compressed files and methods
- Topic: Shift 2 .BFF files (PS3)
- Replies: 8
- Views: 2580
Re: Shift 2 .BFF files (PS3)
It really is very easy to make the re-importer now, much thanks. has only one thing, the procedure did not change anything tets in the archives just to see if it works, right? there when I did it with BOOTTEXTDB.BFF file is the file containing the texts, he reimported beauty, the three files in it,...
- Mon Apr 25, 2011 12:30 am
- Forum: Game specific tools
- Topic: [REL|Xbox360] GTA IV Xbox 360 Texture Editor
- Replies: 8
- Views: 7356
Re: [REL|Xbox360] GTA IV Xbox 360 Texture Editor
The contents of this post was deleted because of possible forum rules violation.
- Mon Apr 18, 2011 10:11 pm
- Forum: Game Archive
- Topic: NASCAR 2011
- Replies: 6
- Views: 3531
Re: NASCAR 2011
Thanks. Ferrari Challenge: Trofeo Pirelli, Supercar Challenge and Ferrari: The Race Experience use this file format. *Edit* I thought I'd try it on the PS3 version and it doesn't work, I can't upload an archive because they're too big. Is there any other way I can upload something that will help you...
- Mon Apr 18, 2011 7:05 pm
- Forum: Compressed files and methods
- Topic: Shift 2 .BFF files (PS3)
- Replies: 8
- Views: 2580
Shift 2 .BFF files (PS3)
The contents of this post was deleted because of possible forum rules violation.
- Wed Feb 02, 2011 12:21 pm
- Forum: Compressed files and methods
- Topic: PS3 WAD file
- Replies: 2
- Views: 1427
Re: PS3 WAD file
Anybody got any ideas?
The WAD file is from Formula One Championship Edition.
The WAD file is from Formula One Championship Edition.
- Sun Jan 30, 2011 3:42 pm
- Forum: Compressed files and methods
- Topic: PS3 WAD file
- Replies: 2
- Views: 1427
PS3 WAD file
The contents of this post was deleted because of possible forum rules violation.