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Search found 12 matches

by JimmyTheFox
Thu May 28, 2015 7:00 pm
Forum: 3D/2D models
Topic: Gran Turismo 6 Models
Replies: 245
Views: 119668

Re: Gran Turismo 6 Models

Somebody please help me with the PDIPFS folder and Flatz's tool :cry:
by JimmyTheFox
Mon Jan 12, 2015 8:14 pm
Forum: 3D/2D models
Topic: Gran Turismo 6 Models
Replies: 245
Views: 119668

Re: Gran Turismo 6 Models

Could somebody please advise how to use Flatz's GTtool to correctly unpack the cache system present in the game update packages? Also I've reversed their cache system with such weird naming system (K/H/A3 and so on), you can find all needed functions for them too. My tool can handle both things: HDD...
by JimmyTheFox
Thu Nov 13, 2014 5:27 pm
Forum: 3D/2D models
Topic: Gran Turismo 6 Models
Replies: 245
Views: 119668

Re: Gran Turismo 6 Models

I missed that :oops: Is it possible to access the same stuff in the game update files, it seems everything is split into smaller chunks and spread across different files? The latest update for the game with Polyphony's file structure for game update install: 9MB - http://b0.ww.np.dl.playstation.net/...
by JimmyTheFox
Sat Nov 08, 2014 12:41 am
Forum: 3D/2D models
Topic: Gran Turismo 6 Models
Replies: 245
Views: 119668

Re: Gran Turismo 6 Models

Is it possible to extract the car thumbnails, course maps and logos?

Any help would be appreciated, the course stuff are .img files and the car thumbnails have no extension, though the 15th anniversary cars are viewable .pngs, I've tried adding .png to the end of the others but no dice.
by JimmyTheFox
Sun May 22, 2011 4:35 pm
Forum: Game Archive
Topic: Formula One Championship Edition .wad
Replies: 2
Views: 915

Re: Formula One Championship Edition .wad

Anybody?
by JimmyTheFox
Fri May 20, 2011 7:49 pm
Forum: Game Archive
Topic: Formula One Championship Edition .wad
Replies: 2
Views: 915

Formula One Championship Edition .wad

The contents of this post was deleted because of possible forum rules violation.
by JimmyTheFox
Thu May 05, 2011 9:08 pm
Forum: Compressed files and methods
Topic: Shift 2 .BFF files (PS3)
Replies: 8
Views: 2580

Re: Shift 2 .BFF files (PS3)

It really is very easy to make the re-importer now, much thanks. has only one thing, the procedure did not change anything tets in the archives just to see if it works, right? there when I did it with BOOTTEXTDB.BFF file is the file containing the texts, he reimported beauty, the three files in it,...
by JimmyTheFox
Mon Apr 25, 2011 12:30 am
Forum: Game specific tools
Topic: [REL|Xbox360] GTA IV Xbox 360 Texture Editor
Replies: 8
Views: 7356

Re: [REL|Xbox360] GTA IV Xbox 360 Texture Editor

The contents of this post was deleted because of possible forum rules violation.
by JimmyTheFox
Mon Apr 18, 2011 10:11 pm
Forum: Game Archive
Topic: NASCAR 2011
Replies: 6
Views: 3531

Re: NASCAR 2011

Thanks. Ferrari Challenge: Trofeo Pirelli, Supercar Challenge and Ferrari: The Race Experience use this file format. *Edit* I thought I'd try it on the PS3 version and it doesn't work, I can't upload an archive because they're too big. Is there any other way I can upload something that will help you...
by JimmyTheFox
Mon Apr 18, 2011 7:05 pm
Forum: Compressed files and methods
Topic: Shift 2 .BFF files (PS3)
Replies: 8
Views: 2580

Shift 2 .BFF files (PS3)

The contents of this post was deleted because of possible forum rules violation.
by JimmyTheFox
Wed Feb 02, 2011 12:21 pm
Forum: Compressed files and methods
Topic: PS3 WAD file
Replies: 2
Views: 1427

Re: PS3 WAD file

Anybody got any ideas?

The WAD file is from Formula One Championship Edition.
by JimmyTheFox
Sun Jan 30, 2011 3:42 pm
Forum: Compressed files and methods
Topic: PS3 WAD file
Replies: 2
Views: 1427

PS3 WAD file

The contents of this post was deleted because of possible forum rules violation.