sorry if im making you mad, i'm just askingjackycalo wrote:bg model?
I want those gun sound files, not some model files.
found this in DS2DAT9: global_assets\global_assets\ds_assets\weapn_str
what now?
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Search found 26 matches
- Thu Mar 24, 2011 1:14 pm
- Forum: Game Archive
- Topic: (PC) Dead Space 2 (.dat)
- Replies: 197
- Views: 81028
Re: (PC) Dead Spece 2 (.dat)
- Wed Mar 23, 2011 11:37 pm
- Forum: Game Archive
- Topic: (PC) Dead Space 2 (.dat)
- Replies: 197
- Views: 81028
Re: (PC) Dead Spece 2 (.dat)
owh you just found bg modeljackycalo wrote:What? no...
Found some atmosphere, background, audio_log and monster sounds.
- Wed Mar 23, 2011 4:00 pm
- Forum: Game Archive
- Topic: (PC) Dead Space 2 (.dat)
- Replies: 197
- Views: 81028
Re: (PC) Dead Spece 2 (.dat)
HI, have you manage to get those models?jackycalo wrote:I need those gun sounds =(
Where the hell are they?
- Mon Mar 21, 2011 8:34 am
- Forum: 3D/2D models
- Topic: Dragon Age 2 (PC)
- Replies: 102
- Views: 64110
Re: Dragon Age 2 (PC)
Hi guys, can somebody please explain how can I use figuresculptor's port to blender of chrrox's script? I mean, I save the text in a .py file... and then? 1) Save script to a text file. You may have to convert spaces to tabs (four spaces = 1 tab) depending on your version of Python. Make sure it ha...
- Sun Mar 20, 2011 5:13 pm
- Forum: 3D/2D models
- Topic: Dragon Age 2 (PC)
- Replies: 102
- Views: 64110
Re: Dragon Age 2 (PC)
which script is for blender?, because, it confusing me which is it is :d
- Tue Mar 15, 2011 5:51 am
- Forum: 3D/2D models
- Topic: Dragon Age 2 (PC)
- Replies: 102
- Views: 64110
Re: Dragon Age 2 (PC)
Hi guys, have you ever thought doing converter, with UI?, with just a click of a button and not using any command to convert, just asking
- Mon Mar 14, 2011 11:47 pm
- Forum: 3D/2D models
- Topic: Dragon Age 2 (PC)
- Replies: 102
- Views: 64110
Re: Dragon Age 2 (PC)
Actually, what I need to do first, before putting it into blender/max?
- Mon Mar 07, 2011 7:48 am
- Forum: Game Archive
- Topic: (PC) Dead Space 2 (.dat)
- Replies: 197
- Views: 81028
Re: (PC) Dead Spece 2 (.dat)
can someone upload gabe's suit, I just need the suit This would mean somebody would need to import the models from the console, I'm not sure if this is possible. I only heard about Porting from PS3. Didn't somebody here said he was already trying to port models from Servered? owh sorry, I mean the ...
- Mon Mar 07, 2011 4:34 am
- Forum: Game Archive
- Topic: (PC) Dead Space 2 (.dat)
- Replies: 197
- Views: 81028
Re: (PC) Dead Spece 2 (.dat)
can someone upload gabe's suit, I just need the suit
- Sun Mar 06, 2011 2:30 pm
- Forum: Game Archive
- Topic: (PC) Dead Space 2 (.dat)
- Replies: 197
- Views: 81028
Re: (PC) Dead Spece 2 (.dat)
Owh and using this script? correct me if I'm wrong and thank youAliensoldier wrote:Yes, you need 3DS Max to import the model. But then you can export it as another fileformat and edit it with other programssirew wrote:So do I need to use 3d max to open the model?
- Sun Mar 06, 2011 1:48 pm
- Forum: Game Archive
- Topic: (PC) Dead Space 2 (.dat)
- Replies: 197
- Views: 81028
Re: (PC) Dead Spece 2 (.dat)
So do I need to use 3d max to open the model?
- Sat Mar 05, 2011 3:08 am
- Forum: Game Archive
- Topic: (PC) Dead Space 2 (.dat)
- Replies: 197
- Views: 81028
Re: (PC) Dead Spece 2 (.dat)
So it's not finish yet , but it's ok for me, because, you're just a step closer to finish,
- Sat Mar 05, 2011 2:49 am
- Forum: Game Archive
- Topic: (PC) Dead Space 2 (.dat)
- Replies: 197
- Views: 81028
Re: (PC) Dead Spece 2 (.dat)
Wow,awesome,good job
- Fri Mar 04, 2011 8:31 am
- Forum: Game Archive
- Topic: (PC) Dead Space 2 (.dat)
- Replies: 197
- Views: 81028
Re: (PC) Dead Spece 2 (.dat)
UberBlack wrote:We're working on it.. No bones yet! We'll keep you postedsirew wrote:yes, i've found, it, and the files type is .geo, I think there's still no viewer or exporter were made
Hope I can help, IF I knew about programming
- Thu Mar 03, 2011 3:15 am
- Forum: Game Archive
- Topic: (PC) Dead Space 2 (.dat)
- Replies: 197
- Views: 81028
Re: (PC) Dead Spece 2 (.dat)
yes, i've found, it, and the files type is .geo, I think there's still no viewer or exporter were made