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Search found 8 matches

by hammerhorn
Sat Jan 03, 2015 12:01 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 887
Views: 360531

Re: Archive X

I'm just visiting Archive neXt for the first time since you released it and an amazing tool. I'm sorry if I couldn't find the information somewhere else in the thread but are the normal map exports supported. I'd like to try and pull out some of the location models but when trying to parse the textu...
by hammerhorn
Sat Jan 25, 2014 6:55 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 887
Views: 360531

Re: Archive X

Hi Michael Red Normal Maps on Brotherhood... Do you have any idea how these maps can be corrected? I was trying to extract the elements for one of the Cardinals but I noticed that all the normal maps for these characters have a strange red channel. If you have any explanations or ideas on how to cor...
by hammerhorn
Sat Mar 17, 2012 10:04 pm
Forum: Game Archive
Topic: Star Wars Force Unleashed 2 PC .GTO Models
Replies: 32
Views: 11925

Re: Star Wars Force Unleashed 2 PC .GTO Models

I have been trying to get what I can of models out of Star Wars Force Unleashed 2 but I'm getting an error with the converter I can't resolve. Could anyone help. I've taken the model folder for playerultimateevil and changed the .gto file > changed the extension to .rar and extracted that > then tri...
by hammerhorn
Sat Mar 17, 2012 6:13 pm
Forum: 3D/2D models
Topic: Star Wars Force Unleashed - Star Killer Models...
Replies: 0
Views: 779

Star Wars Force Unleashed - Star Killer Models...

Does anyone have any of the various models w/ textures of Galen - Starkiller. I know there were earlier posts on different threads but they are all dead and I'm trying to find some. If anyone can help I'd truly appreciate it! I have max and blender but I'd love to find out if there are rigged and te...
by hammerhorn
Sun Mar 20, 2011 12:07 am
Forum: Game Archive
Topic: Assassins Creed PC .forge files
Replies: 194
Views: 145459

Re: Assassins Creed PC .forge files

I'm trying to extract all of the Jerusalem and Damascus forge files and their datafiles. I'm using MAKI. When extracting some of the data files i'm getting the following error with MAKI: Exception EFOpenError in Module Animus.dll at 00016762 The extraction process freezes on this archive and fails.....
by hammerhorn
Tue Jan 25, 2011 4:28 am
Forum: Game Archive
Topic: Assassins Creed PC .forge files
Replies: 194
Views: 145459

Re: Assassins Creed PC .forge files

Out of curiosity... once you've extracted an archive and you have a TON of the texture files that are simply .tga inside their wrapper... is there a way to batch extract all the data-files instead of selecting them one-by-one with Maki to extract each one? It gets to be a painful process when you ha...
by hammerhorn
Mon Jan 24, 2011 3:21 pm
Forum: Game Archive
Topic: Assassins Creed PC .forge files
Replies: 194
Views: 145459

Re: Assassins Creed PC .forge files

That was the problem... thanks so much!
by hammerhorn
Sun Jan 23, 2011 3:42 pm
Forum: Game Archive
Topic: Assassins Creed PC .forge files
Replies: 194
Views: 145459

Re: Assassins Creed PC .forge files

Guys, I have tried using MAKI with Assassin's Creed 2 files but all I get when I try to extract anything is !Aborting... Possible Sound File. Could anyone tell me how to remedy this... I really want to dive into this content and try playing around with replicating some of the locations in Maya and t...