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Search found 40 matches
- Sun Dec 27, 2020 8:09 am
- Forum: 3D/2D models
- Topic: Marvel's Avengers Game Release [Steam] 2020
- Replies: 411
- Views: 118723
Re: Marvel's Avengers Game Release [Steam] 2020
Yo I decrypted all the files, but when i pump the decrypted .tiger files into MAB.Tiger.Unpacker_0.0.2.33474, i only get .mul files in my unpack folder Here's a little preview of the start of the log, with the rest just being a billion lines of "archive bigfile does not exist." marvels.PNG...
- Sat Jan 21, 2017 4:39 am
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 74887
Re: Deus EX: Mankind Divided .archive
Is this model broken or the way it's supposed to be?
EDIT: Wrong link, fixed
Code: Select all
http://www.mediafire.com/file/129gymmfkzyp0f3/000000000002ad2b.dat
- Mon Jan 16, 2017 11:54 pm
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 74887
Re: Deus EX: Mankind Divided .archive
I think something bad happened. I uninstalled the old version, now it's gone. I installed the new version, now it's not showing up, in the plugins menu and the File>import>dat option doesn't exist anymore. Never had this problem with updating your script before. EDIT: Well, manually copying the addo...
- Mon Jan 16, 2017 8:05 am
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 74887
Re: Deus EX: Mankind Divided .archive
Another busted UV for you, if you would so kindly take a look at it. https://www.mediafire.com/?k145eljyqk31bn1 And from what I have tested so far, all working uvs seem to be the right size, so congrats on that :) EDIT: Here's one with some inconsistant UV scaling, different from straight up broken ...
- Mon Jan 16, 2017 5:27 am
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 74887
Re: Deus EX: Mankind Divided .archive
Here's another UV problem. https://www.mediafire.com/?b5o07zzxgm715of yes, unfortunately some games have this problem. (Watchdogs 1 and 2 for instance). I know with that game there's so far no solution but to adjust the UV's manually. It's because they do UV manipulation in the shader. I'll see if t...
- Mon Jan 16, 2017 2:49 am
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 74887
Re: Deus EX: Mankind Divided .archive
Check my post above, i got an example for ya(for missing uv's anyway) Ah I missed that note to me at the end. Here's a version that fixes that. Was a new block size on UVs the script didn't handle. It may fix all the missing UVs you've been seeing, but if not, send me another example. io_scene_Deus...
- Mon Jan 16, 2017 12:54 am
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 74887
Re: Deus EX: Mankind Divided .archive
Well I would try to fix, if I had examples. Without examples, I can do nothing. Check my post above, i got an example for ya(for missing uv's anyway) missing textures(Adam's glasses and some other because BC7 and BC4 formats of textures not converts correctly). Hope that volfin will fix it :) Are y...
- Sun Jan 15, 2017 6:35 am
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 74887
Re: Deus EX: Mankind Divided .archive
I've been digging around using these tools but havent been able to find what I'm looking for. Specifically, I'm looking for the furniture in Adam Jensen's apartment because I love that neo-baroque style and I wanted to mess around with it. If anyone can point me in the right direction, i'd be very ...
- Mon Jul 13, 2015 5:45 am
- Forum: Game Archive
- Topic: ARchive_neXt
- Replies: 887
- Views: 360277
Re: ARchive_neXt
I don't suppose there's any way to extract everything out of .forge file all at once yet, is there?
- Mon Oct 20, 2014 12:44 pm
- Forum: Game Archive
- Topic: ARchive_neXt
- Replies: 887
- Views: 360277
Re: Archive X
Hi MDA,
I'm just asking if there will be an option in a future update to flip all exported textures vertically.
And any word on AC4 Black Flag multiplayer forge support? All seem to just open into nothing or 00000000>Unnamed_0000
Thanks for your work so far
I'm just asking if there will be an option in a future update to flip all exported textures vertically.
And any word on AC4 Black Flag multiplayer forge support? All seem to just open into nothing or 00000000>Unnamed_0000
Thanks for your work so far
- Fri Jul 04, 2014 3:04 pm
- Forum: Compressed files and methods
- Topic: ghost recon online yeti.big file
- Replies: 13
- Views: 6849
Re: ghost recon online yeti.big file
I keep getting this error.
Can anyone help me?
And yes the file header is YBIG
Can anyone help me?
And yes the file header is YBIG
- Fri Jan 17, 2014 5:43 am
- Forum: Game Archive
- Topic: Metal Gear Rising: Revengeance PC Version
- Replies: 14
- Views: 17974
Re: Metal Gear Rising: Revengeance PC Version
Well, it seems to extract .dat perfectly fine, but now the wmb doesn't work with bayonetta tools, and this bxm tool is asking for options that dont seem to existHaoose wrote: Or tools from flatz: http://yadi.sk/d/ITWXXzuoFtZ7X (Updated 14.01.2014 22:15 MSK)
- Fri Jan 10, 2014 5:37 pm
- Forum: Game Archive
- Topic: Metal Gear Rising: Revengeance PC Version
- Replies: 14
- Views: 17974
Metal Gear Rising: Revengeance PC Version
Metal gear rising: revengeance. Hello, I am wondering if anyone knows what support exists for the PC version of rising. You can use bayonetta tools or Noesis to extract the *.cpk files. This extracts a whole lot of *.dat files, but this is where other tools no longer work. Here is the thread for the...
- Sun Dec 01, 2013 1:42 pm
- Forum: 3D/2D models
- Topic: Binary Domain / Yakuza (gmd) Noesis Script
- Replies: 83
- Views: 53975
Re: Binary Domain / Yakuza (gmd) Noesis Script
I get error's like this Detected file type: Binary Domain/Yakuza [[0, 198, 0, 7128, 36, 0, 0, 0, 4, 24, 224, 255, 195], [1, 55799, 7128, 1562372, 28, 0, 0, 0, 4, 24, 224, 252, 3], [2, 12971, 1569500, 311304, 24, 0, 0, 0, 4, 24, 224, 28, 3], [3, 63, 1880804, 2016, 32, 0, 0, 0, 4, 24, 224, 31, 195], [...
- Fri Nov 29, 2013 5:09 am
- Forum: Game Archive
- Topic: ARchive_neXt
- Replies: 887
- Views: 360277
Re: ForgeX Beta Released
Been a while since I checked on this tool, mad thanks and massive props for the continued work and support MichaelDarkAngel