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by DarkScion
Thu Dec 01, 2011 6:15 am
Forum: 3D/2D models
Topic: NullDC Dreamcast Model ripping, game: Project Justice
Replies: 8
Views: 7755

NullDC Dreamcast Model ripping, game: Project Justice

The contents of this post was deleted because of possible forum rules violation.
by DarkScion
Wed Sep 07, 2011 10:43 pm
Forum: Game Archive
Topic: X-Blades .ddsx .grp .bin file, need help to extract
Replies: 7
Views: 6811

Re: X-Blades .ddsx .grp .bin file, need help to extract

Thanks, guys, for starting and working with this game... I just recently got a hold of it, for PC, and I also want to extract models and textures. I would like to put the ayumi model into 3ds max, with textures. Would someone be willing to create a tool for this? I can give you the files that I thin...
by DarkScion
Thu Jul 07, 2011 5:48 pm
Forum: 3D/2D models
Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
Replies: 130
Views: 67580

Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread

Any progress on the projection scaling for Godannar?
by DarkScion
Tue May 17, 2011 12:08 am
Forum: 3D/2D models
Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
Replies: 130
Views: 67580

Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread

Inferry, any progress? How's the model scaling coming?
by DarkScion
Wed Apr 13, 2011 8:09 pm
Forum: 3D/2D models
Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
Replies: 130
Views: 67580

Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread

It is technically possible to extract models and textures, even animations, from any save state. However, the problem is interpreting the data in the save state. I would make a separate thread on the topic you mentioned, and I'm sure a bunch of like-minded people will help you out.
by DarkScion
Thu Apr 07, 2011 2:59 pm
Forum: 3D/2D models
Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
Replies: 130
Views: 67580

Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread

Sounds good. Keep me posted on how it goes. Although, someone should try to crack the .lzs format, just to make it easier for people who intend to reverse engineer the game.
by DarkScion
Wed Apr 06, 2011 2:11 pm
Forum: 3D/2D models
Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
Replies: 130
Views: 67580

Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread

Damn.... that stinks. I can't really give you much help beyond this point, I don't know anything about hex editing. Anyway, keep us posted on your findings- Im sure it will all work out in the end. Another thing nobody has really tried is cracking the .pac format that the models are hidden in, in th...
by DarkScion
Tue Apr 05, 2011 2:39 am
Forum: 3D/2D models
Topic: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~
Replies: 127
Views: 40940

Re: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~

phorks88, the script is very simple to work with, don't worry. It is designed for 3ds max, so all you have to do is copy and paste the script into notepad, and save the document as a maxscript file. I forget the file extension, but it is easy to find using google or looking in your 3ds max script fo...
by DarkScion
Mon Apr 04, 2011 9:35 pm
Forum: 3D/2D models
Topic: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~
Replies: 127
Views: 40940

Re: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~

.......... is that it? Is this the end of the revered Inuyasha DFF and TXD reverse engineering thread? Maybe it's just me, but I thought there was more out there to work on. How 'bout it guys? Lets see some images of models extracted from renderware games! Post some pics, share some models!
by DarkScion
Sun Apr 03, 2011 2:37 pm
Forum: 3D/2D models
Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
Replies: 130
Views: 67580

Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread

Hmmm... data corruption. Try reinstalling PCSX2 and all the extra stuff you got for it. I don't know if its possible, but maybe 3dvia is corrupting the data feed when it rips the meshes?
by DarkScion
Sat Apr 02, 2011 2:51 pm
Forum: 3D/2D models
Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
Replies: 130
Views: 67580

Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread

Awesome. I would definitely love to also get my hands on the pilots, too, specifically the pilots of the three mechs I listed above. Remember that you can rip the mechs easier in the victory screen of the vs. mode, where for a few seconds you see the entire front of the mech (I assume, since it is 3...
by DarkScion
Fri Apr 01, 2011 3:22 pm
Forum: 3D/2D models
Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
Replies: 130
Views: 67580

Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread

Nice work, man... that means it is possible with this game :] If the textures are too screwed up, and you can't fix them, don't worry about it (if you can, though, that would be very cool). If there is no way to fix the textures, I can create textures for the meshes myself. Keep up the good work- I ...
by DarkScion
Wed Mar 30, 2011 6:47 pm
Forum: 3D/2D models
Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
Replies: 130
Views: 67580

Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread

The contents of this post was deleted because of possible forum rules violation.
by DarkScion
Sat Mar 26, 2011 10:05 pm
Forum: 3D/2D models
Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
Replies: 130
Views: 67580

Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread

Hey guys, One a previous post in this thread, someone stated they would be willing to rip models for people. I have shinkon gattai godannar, a mech fighting game, and I have been trying to rip models from it using 3d ripper DX and 3d via. I can't though, as I found out, because I can't use the ZeroG...
by DarkScion
Sat Mar 26, 2011 7:30 pm
Forum: 3D/2D models
Topic: Extracting Models from PS2 game... Skinkon Gattai Godannar
Replies: 2
Views: 1589

Extracting Models from PS2 game... Skinkon Gattai Godannar

Hey everybody, I just recently got a PS2 game that has some AWESOME mech models in it... called Shinkon Gattai Godannar, based on the series by the same name. I mounted the game, and found a selection of files: AFS.LST DATA.AFS SADX.AFS BOOT.PAC SFD.AFS and some other associated files that are obvio...