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Search found 9 matches

by Roxas75
Wed Nov 09, 2011 10:35 pm
Forum: Holy Cow!
Topic: It's a miracle! Yaz0r complete tools!
Replies: 16
Views: 18209

Re: It's a miracle! Yaz0r complete tools!

In fact i want to study from them.
Do you have the KH1 dumper one?
Or is there anyone that has it?
by Roxas75
Wed Nov 09, 2011 5:37 pm
Forum: Holy Cow!
Topic: It's a miracle! Yaz0r complete tools!
Replies: 16
Views: 18209

Re: It's a miracle! Yaz0r complete tools!

That's amazing!
Is there a way to get the source codes too of this?
I'm interested on KHDumper one... :)
by Roxas75
Sat Nov 05, 2011 2:18 pm
Forum: 3D/2D models
Topic: Kingdom Hearts 1 Models
Replies: 119
Views: 52476

Re: Kingdom Hearts 1 Models

Falo, could you PM me the source of your tool?
I'm studying the structure of KH1 & KH1FM to make an english patch...
I have some doubts... Can you help me?
Thanks! :)

PS: if you won't give the source, can you just tell me some text files name, if you found them?
by Roxas75
Mon Sep 12, 2011 8:55 pm
Forum: Game Archive
Topic: Inazuma Eleven Strikers: A few question about files
Replies: 28
Views: 13307

Re: Inazuma Eleven Strikers: A few question about files

Actually i'm using MadEdit, i think it's the best, it supports a lot of encodings, Shift_Jis too!^^
by Roxas75
Sun Sep 11, 2011 9:05 pm
Forum: Game Archive
Topic: Inazuma Eleven Strikers: A few question about files
Replies: 28
Views: 13307

Re: Inazuma Eleven Strikers: A few question about files

I can't upload it, my connection is slow... You can extract it with Wiiscrubber from your dump.
by Roxas75
Sun Sep 11, 2011 1:05 pm
Forum: Game Archive
Topic: Inazuma Eleven Strikers: A few question about files
Replies: 28
Views: 13307

Re: Inazuma Eleven Strikers: A few question about files

What do you mean? where i found the text?
Well i done a screen...
by Roxas75
Sat Sep 10, 2011 11:17 pm
Forum: Game Archive
Topic: Inazuma Eleven Strikers: A few question about files
Replies: 28
Views: 13307

Re: Inazuma Eleven Strikers: A few question about files

I'd love to hel you in this project.
I can say that the encoding is shift-jis, and that the file mcb1.bln is the game archive.
However the files are compressed but i don't know what kind of compression is it.
Me too i have experience with DS, if you need help, i'm here.^^
by Roxas75
Tue Feb 15, 2011 1:43 pm
Forum: Code Talk
Topic: Text Script Editor C, Help!
Replies: 3
Views: 2569

Re: Text Script Editor C, Help!

I don't know C, but if you're doing a BBS patch, you should know that Birth by Sleep uses a modified version of Shift-JIS that has specifically different hex codes for those special accented characters. I have composed a list thereof and I hope it is of use to you here: 9980 À 9981 Á 9983 Ä 9985 Ç ...
by Roxas75
Mon Feb 14, 2011 6:15 pm
Forum: Code Talk
Topic: Text Script Editor C, Help!
Replies: 3
Views: 2569

Text Script Editor C, Help!

Hi! I'm new on this forum, but it's so cool! I'm a newbie in C programming, but I'm studying it.... Ok, i've a problem: I'm translating in italian Kingdom hearts Birth by Sleep Final Mix, for PSP, and i want to create a tool for the text editing. The text format isn't compressed, and you can view it...