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by porimac
Sun May 05, 2019 2:34 pm
Forum: 3D/2D models
Topic: Phyre engine (Godzilla, Super Heroine Ch., Onechanbara, FFX)
Replies: 53
Views: 24751

Re: Phyre engine (Godzilla, Super Heroine Ch., Onechanbara, FFX)

hi daemon1, could you update 'superhc.exe' or support newer phyre? AKIBA'S TRIP 2's phyre could be exported mesh and bones, vertex weights with superhc.exe.It worked almost perfectly. However, the UV was lost from the mesh that should have multiple UVs. akbt2uu.jpg If possible, please add support fo...
by porimac
Sat Apr 04, 2015 8:25 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 785839

Re: Dead or Alive series formats and tools

Baal wrote:Why did they closed it TT^TT
"SEXY@gif(coregrafx)"? cause someguy reported to KT... :(
and i think there are not Japanese modder...that almost Chinese
by porimac
Sat Apr 04, 2015 12:53 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 785839

Re: Dead or Alive series formats and tools

Pay no attenntion to him, he just shows up to show off what he can do only to never share anything. i agree with you he always never share his artifact to anyone other than his bi***es in even dA not only here i vote mariokart64n! copied the python files needed to run the doa5LRarchivarius script, ...
by porimac
Tue Mar 31, 2015 4:42 am
Forum: 3D/2D models
Topic: [PS2] Death by Degrees UV extraction (500$ compensation)
Replies: 52
Views: 19851

Re: [PS2] Death by Degrees UV extraction (500$ compensation)

thank you for the information
Tekken 5 is different archive type...perhaps, i think there are same format
by porimac
Mon Mar 30, 2015 2:29 am
Forum: 3D/2D models
Topic: [PS2] Death by Degrees UV extraction (500$ compensation)
Replies: 52
Views: 19851

Re: [PS2] Death by Degrees UV extraction (500$ compensation)

great works
but...obj...?
where would obj come out...?

sorry noob question
by porimac
Tue Mar 24, 2015 12:47 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 785839

Re: Dead or Alive series formats and tools

deleted
by porimac
Thu Mar 19, 2015 1:03 pm
Forum: 3D/2D models
Topic: Shining Resonance .MLX
Replies: 70
Views: 30893

Re: Shining Resonance .MLX

just tantalize :evil:
by porimac
Wed Mar 11, 2015 7:59 am
Forum: 3D/2D models
Topic: JOB: Fist of the North Star Ken's Rage 1 or 2 Models
Replies: 16
Views: 7296

Re: JOB: Fist of the North Star Ken's Rage 1 or 2 Models

(edit : 11.Mar.2015)
solved :D
by porimac
Tue Mar 10, 2015 5:41 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 785839

Re: Dead or Alive series formats and tools

dlc ninja costume 2 (not decrypt name, just changed)

Code: Select all

2R135@1S100@BE1G]1]912I193681D1000E1PQ3M{R65161I RAIDOU_COS_NINJA.TMC
BR136@1S100@CF1]1]81I3C193481D10000E1PQ3M{R65161I RAIDOU_COS_NINJA.TMCL
anyone did found a new "stage" tmc/tmcl?
by porimac
Tue Feb 24, 2015 9:38 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 785839

Re: Dead or Alive series formats and tools

i think sf234's dat is correctly
HONOKA_DLCU_001~002 is not available yet...actuality.
by porimac
Tue Feb 24, 2015 3:14 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 785839

Re: Dead or Alive series formats and tools

Dat updated, some crap may be missing, not included the --h files, LR costumes renamed as charater_lr_xxx, some old dl crap repeated in one of the files. Corrected version attached to this post. ------------------------ There is a strange bug when extracting files with doa5Uarchivarius while using ...
by porimac
Thu Feb 19, 2015 8:18 pm
Forum: 3D/2D models
Topic: one piece unlimited world red jmdl
Replies: 36
Views: 12718

Re: one piece unlimited world red jmdl

has been unpacked characters only A to S ... where is Tashigi, Wapol and Yadoya? :( In the console window you can see that the crash occurred at file_234(maybe im not sure check it) Remove the file and try again it thank you! yea, it stucked at FILE_00234... opuwr_err.jpg i hope it will be modified
by porimac
Thu Feb 19, 2015 4:56 pm
Forum: 3D/2D models
Topic: one piece unlimited world red jmdl
Replies: 36
Views: 12718

Re: one piece unlimited world red jmdl

Hi Here is unpacker and importer for models from this game. It requires Blender version 249 and Python 2.6. How use: 1.unpack importer. 2.use CriToolpack.exe on rom0.cpk (tool made by http://forum.xentax.com/viewtopic.php?p=87026#p87026 ) 3.in Blender Text Window press alt+p and select: - one unpac...
by porimac
Wed Feb 18, 2015 9:45 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 785839

Re: Dead or Alive series formats and tools

Dat updated, some crap may be missing, not included the --h files, LR costumes renamed as charater_lr_xxx, some old dl crap repeated in one of the files. Thanks Darko :D but.. line 12641 0x1A chara_dlccos_none 2RE63@121S1@CH]]72443BA1PQI1510M10{R721H Marie_LR_002.TMCL 333 E0000333 00000000 0000 pro...
by porimac
Wed Feb 18, 2015 12:07 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 785839

Re: Dead or Alive series formats and tools

just honoka bodies.. 2T052@1S100@BE1G]]I1835C64K1F1PQ31M1D193{R85181H Honoka_Santa.TMC BT062@1S100@CF1]H]B1834D64K14F1PQ31M1D163{R85181H Honoka_Santa.TMCL 2U052@1S100@BE1G]]I1835C64K1F1PQ31M1D193{R85181H Honoka_Cheer.TMC BU062@1S100@CF1]H]B1834D64K14F1PQ31M1D163{R85181H Honoka_Cheer.TMCL 2V052@1S100...