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Search found 30 matches
- Thu Nov 13, 2014 2:40 pm
- Forum: Audio file formats
- Topic: Alien Isolation - WEM and BNK problems
- Replies: 8
- Views: 5685
Re: Alien Isolation - WEM and BNK problems
Try this: I managed to write a small batch script to handle bnk files. Since sometimes you get over 20 of these when unpacking a file and I'm lazy I wrote this: for %%a in (*.bnk) do ( md "%%~na" 2>nul move "%%a" "%%~na" copy bnkextr.exe %%~na copy ww2ogg.exe %%~na copy...
- Wed Nov 12, 2014 2:43 am
- Forum: Game Archive
- Topic: Alien Isolation (.PAK .BIN)
- Replies: 184
- Views: 97170
Re: Alien Isolation (.PAK .BIN)
OK, that is interesting. I don't know much about programming but I decided take a look at screen_anim_int_13[flash].tga.dds file via a hex editor and this is what I see: https://mediacru.sh/Xltb1jDCmPfA.png Looks like the file is somehow corrupted. Because this is all it shows until the end of the f...
- Sun Nov 09, 2014 9:46 am
- Forum: Game Archive
- Topic: Alien Isolation (.PAK .BIN)
- Replies: 184
- Views: 97170
Re: Alien Isolation (.PAK .BIN)
There is a problem when trying to unpack UI.PAK. Looks like it already contains the headers within it. AIPAKTool: ---Alien Isolation PAKTool--- ---Version 0.1--- ---Authors: Cra0kalo--- ---http://dev.cra0kalo.com --- Starting... -----------------------------------------------------------------------...
- Tue May 21, 2013 3:22 am
- Forum: Game Archive
- Topic: Metro Last Light vfs file
- Replies: 40
- Views: 43337
Re: Metro Last Light vfs file
I have successfully extracted .ogg files from sounds.vfs0 and sounds.us.vfs0 using Riveal.
I also uploaded unpackerLL.exe to another mirror in case if anyone has difficulties with Uploaded and other mirror.
I also uploaded unpackerLL.exe to another mirror in case if anyone has difficulties with Uploaded and other mirror.
- Thu Jun 07, 2012 4:53 am
- Forum: Audio file formats
- Topic: Max Payne 3 .awc audio files
- Replies: 17
- Views: 11620
Max Payne 3 .awc audio files
So the latest version of OpenIV just released. I've succesfully extracted audio files. The extension is .awc. I've tried some simple ways to decode the file such as importing it as raw data on Audacity. But no luck. My purpose is archiving the audio files especially the main theme variations. I'm po...
- Fri Mar 30, 2012 10:33 pm
- Forum: General game tools
- Topic: XpoZed's Unpakke project
- Replies: 148
- Views: 107422
Re: XpoZed's Unpakke project
Are you also able to add support for these games?
Still Life
Still Life 2
Runaway: A Road Adventure*
Runaway 2: The Dream of The Turtle*
Runaway 3: A Twist of Fate*
The Next Big Thing*
Yesterday*
*These games share the same archive method created by Pendulo Studios.
Thanks.
Still Life
Still Life 2
Runaway: A Road Adventure*
Runaway 2: The Dream of The Turtle*
Runaway 3: A Twist of Fate*
The Next Big Thing*
Yesterday*
*These games share the same archive method created by Pendulo Studios.
Thanks.
- Sun Mar 11, 2012 2:51 pm
- Forum: Game Archive
- Topic: Mass Effect 3 .pcc file
- Replies: 5
- Views: 2894
Re: Mass Effect 3 .pcc file
Exactly. I've tried to decompress them first then unpack them. But still there are only .bin files.
- Sat Mar 10, 2012 10:01 am
- Forum: Game Archive
- Topic: Mass Effect 3 .pcc file
- Replies: 5
- Views: 2894
Mass Effect 3 .pcc file
I've already used Rick's tools to unpack few .pcc files. There are several .bin files inside of unpacked .pcc content. But I don't have any idea to decompress them. There is also an exe file named Gibbed.MassEffect3.DecompressPackage, but I'm not sure what is that for. Can anybody help me? Thanks.
- Sun Mar 04, 2012 11:39 pm
- Forum: Graphic file formats
- Topic: Alan Wake's American Nightmare — .TEX File
- Replies: 1
- Views: 2449
Alan Wake's American Nightmare — .TEX File
Is there a way to view .tex files from Alan Wake's American Nightmare? I've already to use tex to dds function in Alan Wake Tool but no chance. :/
- Sat Mar 03, 2012 12:04 am
- Forum: General game tools
- Topic: Alan Wake and AW's American Nightmare
- Replies: 70
- Views: 70949
Re: Alan Wake and AW's American Nightmare
Can you also add an option to filter files when extracting? For instance only extract texture files, only extract sound files etc.
Thanks.
Thanks.
- Thu Feb 16, 2012 5:47 pm
- Forum: Game Archive
- Topic: Alan Wake Xbox360 Game Unpacker Repacker
- Replies: 44
- Views: 18686
Re: Alan Wake Xbox360 Game Unpacker Repacker
I can confirm the tool also works just fine for pc version.
Edit: It extracts some of the files but then stops at the middle of the extraction.
Edit: It extracts some of the files but then stops at the middle of the extraction.
- Wed Feb 15, 2012 5:23 pm
- Forum: Game Archive
- Topic: Mass Effect 3 Demo .pcc file and .tfc file
- Replies: 1
- Views: 1752
Mass Effect 3 Demo .pcc file and .tfc file
Hi, I'm trying to extract textures from game files. I've tried to use previous methods like umodel but could not get any results. Can you please take a look at them? Thanks.
http://localhostr.com/file/DHo0FmY/BioP_Char.pcc.zip
http://localhostr.com/file/v4CGkuA/CharTextures.tfc.zip
http://localhostr.com/file/DHo0FmY/BioP_Char.pcc.zip
http://localhostr.com/file/v4CGkuA/CharTextures.tfc.zip
- Sun Feb 12, 2012 9:43 am
- Forum: Graphic file formats
- Topic: The Darkness II .png file
- Replies: 0
- Views: 1014
The Darkness II .png file
I have succesfully extracted texture files from the game. But I cannot find a way to open them. The files seem corrupted or encrypted. Is there a way to open/edit them? Thanks.
- Sat Feb 11, 2012 10:08 am
- Forum: Game Archive
- Topic: The Darkness II Demo archives (similar to Dark Sector)
- Replies: 33
- Views: 14244
Re: The Darkness II Demo archives (similar to Dark Sector)
There are several .png files inside of F.Texture.cache but unfortunately they cannot be opened. It seems like the files are corrupted or encrypted. Also the same thing for audio files.
- Tue Dec 06, 2011 6:09 pm
- Forum: Game Archive
- Topic: Assassins Creed: Revelations
- Replies: 3
- Views: 2028
Re: Assassins Creed: Revelations
You may use Forgeview that is posted on another thread. http://forum.xentax.com/viewtopic.php?f=10&t=3005&start=120 Hi all, I did some research on ACB's forge files, here's the result. It's an unfinished tool (and will probably stay unfinished). What it can do: - view/export textures as DDS/...