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Search found 31 matches

by relight
Sat Jul 15, 2023 9:02 pm
Forum: Website
Topic: We wish the site to continue (Y/N)
Replies: 103
Views: 25986

Re: We wish the site to continue (Y/N)

It would be great, if we had some job descriptions including the tasks, responsibilites and estimated hours of work. Otherwise it's hard to find anyone who is willing to commit to the job. So I think at least three people now (including myself) have offered to take over the site, since it seems tha...
by relight
Thu Jun 15, 2023 4:18 pm
Forum: Website
Topic: We wish the site to continue (Y/N)
Replies: 103
Views: 25986

Re: We wish the site to continue (Y/N)

To restate, current funding is not the biggest issue, unless we wish to expand the site and offer dedicated downloads, for example. What I need is people with time. I need people to manage the site, a true webmaster, that keeps everything up to date and runs the show. Preferably just taking over th...
by relight
Sun Jun 04, 2023 7:54 pm
Forum: Website
Topic: We wish the site to continue (Y/N)
Replies: 103
Views: 25986

Re: We wish the site to continue (Y/N)

(also it isn't and has nothing to do with social media, no idea why one person mentioned facebook etc) I'm not sure if you're referring to me here, but the reason it was mentioned is because the site owner was concerned about it. Mr. Mouse directly equated social media with "supporting" t...
by relight
Thu May 25, 2023 3:16 pm
Forum: 3D/2D models
Topic: The Matrix / UE5 tech demo tool
Replies: 20
Views: 2137

Re: The Matrix / UE5 tech demo tool

...anyone knows if the video files are available out there somewhere... Out of curiosity, what kind of videos are you hoping to find? The demo is real time. For some reason I thought that the first 2:45 or so of the demo was a video file, pre-rendered (but still featuring the digital versions of Ne...
by relight
Thu May 25, 2023 1:48 am
Forum: Game specific tools
Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
Replies: 255
Views: 187924

Re: Beyond: Two Souls

I know it's an old thread, I was just curious if the tool was still around, since the original link doesn't work anymore.

No worries if not, and I apologize in advance for the bump :)
by relight
Thu May 25, 2023 1:31 am
Forum: 3D/2D models
Topic: The Matrix / UE5 tech demo tool
Replies: 20
Views: 2137

Re: The Matrix / UE5 tech demo tool

research PS5 dump Very cool to see! So I have the demo on Xbox X and PS5... But I am interested in the original movie files from the demo, because they weren't published from Unreal AFAIK, although I didn't download the assets from Unreal. Just curious if anyone knows if the video files are availab...
by relight
Wed May 24, 2023 4:59 pm
Forum: Website
Topic: We wish the site to continue (Y/N)
Replies: 103
Views: 25986

Re: We wish the site to continue (Y/N)

I've only glanced at the discussion, but I'll add my quick thoughts here anyway lol XeNTaX is priceless, it would be a huge loss and disappointing to see it go. If you have a Patreon or even just a PayPal, I'll contribute immediately, and/or on an ongoing basis as needed. I don't want to see this si...
by relight
Mon May 16, 2016 12:41 am
Forum: Graphic file formats
Topic: Mortal Kombat (1994), 2, 3 - GRA and FTR
Replies: 0
Views: 875

Mortal Kombat (1994), 2, 3 - GRA and FTR

I'm a fan of a lot of old games and it's surprising to me that there isn't more interest in old games and their file formats, and that more of them haven't been unpacked. A lot of cool retro sprites and backgrounds and such. One such game is Mortal Kombat by Acclaim with its revolutionary use of dig...
by relight
Sun May 15, 2016 11:09 pm
Forum: Game Archive
Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
Replies: 309
Views: 150202

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Not sure if you subscribe to this thread Ekey, so I just wanted to give this a small bump in case my explanation post was missed on the previous page. I know that looking at this again would be low priority compared to newer stuff, but if there's any possibility of an update it would be much appreci...
by relight
Sun May 15, 2016 11:03 pm
Forum: General game tools
Topic: [Mac OS X, Windows] Riveal
Replies: 31
Views: 17111

Re: [Mac OS X, Windows] Riveal

I wanted to let everyone know that Ron's website for Riveal has been restored at a new domain name - the old domain name was .net, the new domain is .com. Please update your links: http://www.rshayter.com The final version of Riveal, 11.1, is available on the site. If a moderator can update the firs...
by relight
Mon May 02, 2016 9:25 pm
Forum: Game Archive
Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
Replies: 309
Views: 150202

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

Ekey, is there any chance you can do a final update for the Cold Darkness Awakened DLC? It would be much appreciated! Whats wrong? DRM Dumper supported this DLC. For one example, looking for Cold Darkness map. For structure example, bigfile.update1 contains pcx64-w/Design/image resources/map/_dlc_w...
by relight
Mon May 02, 2016 2:05 am
Forum: Game specific tools
Topic: Fallout 4 [BA2] Repacker (GNRL,TEXTURE)
Replies: 19
Views: 14465

Re: Fallout 4 [BA2] Repacker (GNRL,TEXTURE)

Metadefender.com detects Worm.Allaple.Win32.29564 in this tool, is it a false positive?
by relight
Mon May 02, 2016 12:48 am
Forum: Game Archive
Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
Replies: 309
Views: 150202

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

TIGER Unpacker v0.0.3c r7 - Download * Base with names updated. Added 6890 filenames. * Fixed unpack files with too long path more then 260 bytes DRM Dumper v0.0.3a r7 - Download * Updated for 1.0.610.1 game version (bigfile.update2.000.000) Ekey, is there any chance you can do a final update for t...
by relight
Tue Feb 23, 2016 10:15 pm
Forum: Game Archive
Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
Replies: 309
Views: 150202

Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger

About textures format: struct PCD9Header... Does anyone have a tool to view/convert PCD9 texture? Should I be hex editing these .tr2pcd files in some way? Unlike DDS plugin for example, I'm not finding out how to get PCD9 into Photoshop. MUL_Cine_EN.txt Somehow extracted from MUL files? Cine_EN.txt...
by relight
Sat Sep 13, 2014 10:23 pm
Forum: Compressed files and methods
Topic: [PS3] Destiny Beta .PKG files
Replies: 8
Views: 5454

Re: [PS3] Destiny Beta .PKG files

Now that the game is out, I'm curious if anyone is working on the .pkg format for either Xbox 360 or PS3?

I bought the game and am enjoying it so far, it has some really fantastic art, textures, music and UI that it would be great to be able to extract.