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by ShinKun
Sun Apr 03, 2016 3:46 pm
Forum: Game Archive
Topic: [X360] Star Ocean The Last Hope
Replies: 213
Views: 80449

Re: [X360] Star Ocean The Last Hope

Did anyone manage to extract anything from aska0000.bin in the PS3 version?
Edit: Nevermind, I got it. However, would anyone have any idea as what the sound (not BGM) files are?
by ShinKun
Tue Feb 09, 2016 10:22 pm
Forum: 3D/2D models
Topic: Phantasy Star Online 2
Replies: 121
Views: 78878

Re: Phantasy Star Online 2

It's highly unlikely they'll let people use the private tool.
by ShinKun
Sat Jul 18, 2015 5:20 pm
Forum: 3D/2D models
Topic: Phantasy Star Online 2
Replies: 121
Views: 78878

Re: Phantasy Star Online 2

The script needs to be updated.
Image
by ShinKun
Mon Jun 08, 2015 4:33 am
Forum: 3D/2D models
Topic: Phantasy Star Online 2
Replies: 121
Views: 78878

Re: Phantasy Star Online 2

I seriously doubt people give to shits about this anymore.
by ShinKun
Wed Nov 05, 2014 3:04 pm
Forum: Audio file formats
Topic: Phantasy Star online 2
Replies: 9
Views: 4339

Re: Phantasy Star online 2

That could happen if someone with the knowledge cares enough about it.
by ShinKun
Tue Nov 04, 2014 1:31 pm
Forum: Audio file formats
Topic: Phantasy Star online 2
Replies: 9
Views: 4339

Re: Phantasy Star online 2

It's possible some went wrong. That PES2014 file explorer is geared towards whatever game it supports I think. Some files will export right, how the name doesn't match the sounds...
by ShinKun
Mon Nov 03, 2014 11:44 pm
Forum: Audio file formats
Topic: Phantasy Star online 2
Replies: 9
Views: 4339

Re: Phantasy Star online 2

It's really not biggie. Whn you open up a acb file in a hex editor such as HxD, you'll see this. http://i61.photobucket.com/albums/h53/Sodisna/suchashxd.png Just remove everything above the @UTF header and save the file. You should be left with the "@UTF" header at the top of the file. It'...
by ShinKun
Mon Nov 03, 2014 12:28 am
Forum: Audio file formats
Topic: Phantasy Star online 2
Replies: 9
Views: 4339

Re: Phantasy Star online 2

If you get the acb file, you can remove everything above the header "@UTF", Then you can use PES2014 File Exporter to extract the hca files, then use HCA2WAV to convert. It works, but some sound files appears to be misnamed or something like that.
by ShinKun
Sun Nov 02, 2014 3:33 am
Forum: Audio file formats
Topic: Phantasy Star online 2
Replies: 9
Views: 4339

Re: Phantasy Star online 2

I would like to know this as well.
by ShinKun
Tue Jun 04, 2013 2:32 pm
Forum: Game Archive
Topic: Phantasy Star Universe - AoTI (PS2) CVM
Replies: 13
Views: 4622

Re: Phantasy Star Universe - AoTI (PS2) CVM

Awesome. Seems to be working. Would it be possible to have to dump the files in a folder according to the file's extension?
by ShinKun
Tue Jun 04, 2013 1:46 am
Forum: Game Archive
Topic: Phantasy Star Universe - AoTI (PS2) CVM
Replies: 13
Views: 4622

Re: Phantasy Star Universe - AoTI (PS2) CVM

I'll try, though, I'm not sure how to cut mega bytes with a Hex Editor, I guess I could use a file splitter.
by ShinKun
Tue Jun 04, 2013 12:28 am
Forum: Game Archive
Topic: Phantasy Star Universe - AoTI (PS2) CVM
Replies: 13
Views: 4622

Re: Phantasy Star Universe - AoTI (PS2) CVM

Don't have the game? How much of it do you need?
by ShinKun
Mon Jun 03, 2013 11:58 pm
Forum: Game Archive
Topic: Phantasy Star Universe - AoTI (PS2) CVM
Replies: 13
Views: 4622

Re: Phantasy Star Universe - AoTI (PS2) CVM

Awesome, looks like some of them are sound files, which is what I was looking for.
by ShinKun
Mon Jun 03, 2013 3:48 pm
Forum: Game Archive
Topic: Phantasy Star Universe - AoTI (PS2) CVM
Replies: 13
Views: 4622

Re: Phantasy Star Universe - AoTI (PS2) CVM

Oh, okay. SHould I PM it to you? And does it have to be in a specific place, or just make a savestate anywhere?