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Search found 5 matches
- Thu Jun 09, 2011 10:51 pm
- Forum: 3D/2D models
- Topic: Cannot ripping model from FFXII (Missing Triangles)
- Replies: 5
- Views: 3133
Re: Cannot ripping model from FFXII (Missing Triangles)
those black areas are just flipped polygons, all you need to do is to flip normals on them... i think
- Wed Dec 15, 2010 5:40 pm
- Forum: 3D/2D models
- Topic: AION cgf to collada converter
- Replies: 78
- Views: 47947
Re: AION cgf to collada converter
dunno if anyone still interested in it, but i imported models into 3ds max with CryImporter, it have bones and skin but, i cannot import animation . When im trying to open animation - it changes timeline but no animation appears. Does anyone have the same problem? maybe you know how to solve it
- Sun Jul 25, 2010 7:35 pm
- Forum: Game Archive
- Topic: 360 Bayonetta
- Replies: 43
- Views: 23333
Re: 360 Bayonetta
ah, nevermind found it already
- Sat Jul 24, 2010 11:40 am
- Forum: Game Archive
- Topic: 360 Bayonetta
- Replies: 43
- Views: 23333
Re: 360 Bayonetta
Anyone know which of cpk archives contains bayonetta's and other character models?
- Mon Jun 28, 2010 1:54 pm
- Forum: Game Archive
- Topic: Soul Calibur 4
- Replies: 183
- Views: 144672
Re: Soul Calibur 4
hi all, anyone know what archive contains default character editor f/m models and textures for them.
thanx.
thanx.