It´s 2012 for sureRimbros wrote:Thanks zabana, mmm i try with max 2010 and cant open the file, any idea of wath version its this?.
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Search found 29 matches
- Tue Apr 03, 2012 4:49 pm
- Forum: 3D/2D models
- Topic: Iron man 2 Xbox360 pkg files finally extracted!
- Replies: 53
- Views: 17766
Re: Iron man 2 Xbox360 pkg files finally extracted!
- Thu Mar 29, 2012 6:22 pm
- Forum: 3D/2D models
- Topic: Iron man 2 Xbox360 pkg files finally extracted!
- Replies: 53
- Views: 17766
Re: Iron man 2 Xbox360 pkg files finally extracted!
Download this model, it´s pretty high res, the author is Grant WarwickRimbros wrote:20 days lather , any chance to get the textures? :mrgreen,
or some game where i can extract Warmachine good model? not wii.
http://area.autodesk.com/userdata/fckda ... GW_001.zip
Hope it likes you
- Mon Feb 27, 2012 11:56 pm
- Forum: 3D/2D models
- Topic: Iron man 2 Xbox360 pkg files finally extracted!
- Replies: 53
- Views: 17766
Re: Iron man 2 Xbox360 pkg files finally extracted!
Problem is I have no free time to do it in next futureRimbros wrote:Then u think can keep out the textures?zabana wrote:Yep, that it´s easy, the header tells easier wich compression was usedfinale00 wrote:Well, at least we know it's zlib/deflate lol
- Mon Feb 20, 2012 6:06 pm
- Forum: 3D/2D models
- Topic: Iron man 2 Xbox360 pkg files finally extracted!
- Replies: 53
- Views: 17766
Re: Iron man 2 Xbox360 pkg files finally extracted!
Yep, that it´s easy, the header tells easier wich compression was usedfinale00 wrote:Well, at least we know it's zlib/deflate lol
- Mon Feb 20, 2012 3:56 pm
- Forum: 3D/2D models
- Topic: Iron man 2 Xbox360 pkg files finally extracted!
- Replies: 53
- Views: 17766
Re: Iron man 2 Xbox360 pkg files finally extracted!
That´s only the firt step ,now with an hex editor you´ll need to discover how the data is storaged insideRimbros wrote:I run this command in DOS
c:\offzip\offzip.exe -a c:\DVD_IronManMark2.pkg "c:\extracted" 0x0
i and i get .Dat files from Iron Man 2 .pkg file.
- Mon Feb 20, 2012 7:10 am
- Forum: 3D/2D models
- Topic: Iron man 2 Xbox360 pkg files finally extracted!
- Replies: 53
- Views: 17766
Re: Iron man 2 Xbox360 pkg files finally extracted!
Is there textures info in that script? Also, Iron Man differs from Golden Axe because has the data compressed the script need to be modded. I did my own decompressor in C++Tosyk wrote:no, but Szkaradek123 doesfinale00 wrote:He never released a script for golden axe?
- Mon Feb 20, 2012 12:20 am
- Forum: 3D/2D models
- Topic: Iron man 2 Xbox360 pkg files finally extracted!
- Replies: 53
- Views: 17766
Re: Iron man 2 Xbox360 pkg files finally extracted!
There is no easy tutorial, if you already have the model just import it, if not then you will need to study the contaniers files to discover how the data is storeaged inside :Slogansan25 wrote:Anybody can show a fast tutorial for extract and import models in 3dmax? Plis!
- Sun Feb 19, 2012 5:12 pm
- Forum: 3D/2D models
- Topic: Iron man 2 Xbox360 pkg files finally extracted!
- Replies: 53
- Views: 17766
Re: Iron man 2 Xbox360 pkg files finally extracted!
I never extracted textures. Just because all I needed was the models. I tried to extract them but I don´t have a lot of free time so I decided to leave for a future. Thanks zabana, good you extract the models and this its all u need, but really for me, a model withouth textures its like a dance wit...
- Sun Feb 19, 2012 11:16 am
- Forum: 3D/2D models
- Topic: Iron man 2 Xbox360 pkg files finally extracted!
- Replies: 53
- Views: 17766
Re: Iron man 2 Xbox360 pkg files finally extracted!
I never extracted textures. Just because all I needed was the models. I tried to extract them but I don´t have a lot of free time so I decided to leave for a future.
- Fri Nov 25, 2011 4:49 pm
- Forum: 3D/2D models
- Topic: Iron man 2 Xbox360 pkg files finally extracted!
- Replies: 53
- Views: 17766
Re: Iron man 2 Xbox360 pkg files finally extracted!
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- Tue Aug 17, 2010 11:14 pm
- Forum: Holy Cow!
- Topic: Modding Results
- Replies: 110
- Views: 136226
Re: Modding Results
Hi all! I received an email asking me why I decided to extract models from a game and what I want to do with them. Well, easier to answer that, I´m building an Iron Man armor, most of pieces are near completion, but someones not or I want to improve them, so I decide to use as reference game models....
- Sun Aug 15, 2010 5:28 pm
- Forum: 3D/2D models
- Topic: Iron man 2 Xbox360 pkg files finally extracted!
- Replies: 53
- Views: 17766
Re: Iron man 2 Xbox360 pkg files finally extracted!
Thanks!
I´m not going to release it yet. I want to decide first about textures but like you said models with textures are cooler so I need to learn a few things yet
I´m not going to release it yet. I want to decide first about textures but like you said models with textures are cooler so I need to learn a few things yet
- Sun Aug 15, 2010 11:41 am
- Forum: 3D/2D models
- Topic: Iron man 2 Xbox360 pkg files finally extracted!
- Replies: 53
- Views: 17766
- Sun Jul 11, 2010 4:00 pm
- Forum: 3D/2D models
- Topic: Golden Axe - Beast Rider
- Replies: 50
- Views: 20177
Re: Golden Axe - Beast Rider
Yeah, sure, but a little skinny for me, I need more triangles XDpixellegolas wrote:that is a hot torso
- Sat Jul 10, 2010 4:51 pm
- Forum: 3D/2D models
- Topic: Golden Axe - Beast Rider
- Replies: 50
- Views: 20177
Re: Golden Axe - Beast Rider
Thanks!
Right now I´m learning quickbms to do the script for that. After I´ll apply to Iron Man pkg files. Probably I´ll see about textures but not sure yet about it and bones, because I only need models.
Right now I´m learning quickbms to do the script for that. After I´ll apply to Iron Man pkg files. Probably I´ll see about textures but not sure yet about it and bones, because I only need models.