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Search found 18 matches

by djokay
Thu May 23, 2019 12:52 pm
Forum: Graphic file formats
Topic: Irony Curtain - From Matryoshka with Love new.cub
Replies: 2
Views: 1050

Re: Irony Curtain - From Matryoshka with Love new.cub

You will find on https://zenhax.com/viewtopic.php?f=9&t=11435 a bms script updated for Irony Curtain. :D
by djokay
Thu Sep 03, 2015 6:23 am
Forum: Game Localization
Topic: Anna's Quest
Replies: 5
Views: 3113

Re: Anna's Quest

by djokay
Fri Jan 10, 2014 7:42 am
Forum: Game Localization
Topic: Cars 2 .DCT (DICT) File
Replies: 1
Views: 1747

Re: Cars 2 .DCT (DICT) File

You have to look at this topic: Infinity Disney.DCT (DICT) files
It answers your question.
by djokay
Fri Dec 20, 2013 5:36 pm
Forum: Game Localization
Topic: Jack Keane und das Auge des Schicksals
Replies: 7
Views: 4051

Re: Jack Keane und das Auge des Schicksals

Jack Keane The Fire Within is based on the same engine as Blood Knights. Blood Knights string .bin File Ekey: Could you, please, change the Jack Keane's file as you did for the Blood Knights because it's different? Swuforce: Your programs for Blood Knights work perfectly with Jack Keane The Fire Wit...
by djokay
Sun Feb 03, 2013 12:59 pm
Forum: Game Localization
Topic: Jack Keane und das Auge des Schicksals
Replies: 7
Views: 4051

Re: Jack Keane und das Auge des Schicksals

Text_Jack2_german file is a text extraction in the file german.bin.
Could you tell us a little about your script reimportation?
by djokay
Fri Nov 02, 2012 1:07 pm
Forum: Game Localization
Topic: Jack Keane und das Auge des Schicksals
Replies: 7
Views: 4051

Jack Keane und das Auge des Schicksals

Here is a file from the demo Jack Keane und das Auge des Schicksals.
german.bin
Does anyone know how to decompile and recompile the file type. [roll]
Thank you in advance for your answers (even if it is negative)
by djokay
Wed Apr 11, 2012 5:48 pm
Forum: Game Localization
Topic: Lost Chronicles of Zerzura
Replies: 7
Views: 3485

Re: Lost Chronicles of Zerzura

Thank you for your answers.
I started wanting to translate loca.bin with HexWorkshop but with great difficulty :cry:
I hope that with the tools it will go much better. :mrgreen:
by djokay
Sat Apr 07, 2012 8:12 am
Forum: Game Localization
Topic: Lost Chronicles of Zerzura
Replies: 7
Views: 3485

Lost Chronicles of Zerzura

Hi
Does one of you tried or how can extract the dialogues of the game Lost Chronicles of Zerzura.
Apparently the dialogues are in the file loca.bin but I think the file is linked loca.dat2
Currently no tools that I used has succeeded in extracting (Gobread, bin file extractor, etc. ...) :oops:
by djokay
Thu Mar 29, 2012 3:29 pm
Forum: Game Archive
Topic: Simon The Sorcerer 5 - .d0xx files
Replies: 10
Views: 3297

Re: Simon The Sorcerer 5 - .d0xx files

You can use if you you have Mozilla Firefox, the Web application SQLiteManager
by djokay
Sun Feb 12, 2012 1:29 pm
Forum: Game Archive
Topic: BMS script for DEPONIA
Replies: 7
Views: 2948

Re: BMS script for DEPONIA

Thank you very much for your very quick response.
Extraction is perfectly
by djokay
Sun Feb 12, 2012 8:24 am
Forum: Game Archive
Topic: BMS script for DEPONIA
Replies: 7
Views: 2948

BMS script for DEPONIA

Hi guys
The script of BMS Aluigi to extract files from an archive VIS3 does not work with the data file of the demo of the game Deponia.
http://www.mediafire.com/?x35n8kp65htcp0m
Is this someone smarter than me :oops: could tell me why this script does not run either an archive VIS3

Best Regards
by djokay
Sun May 29, 2011 7:55 am
Forum: Game Archive
Topic: The Island (bpk file)
Replies: 0
Views: 678

The Island (bpk file)

Hello
I tried to open bpk files of the game 'The Island' with Total Commander + Gaup but that does not work.
What is that somebody could look at this type of file and make a script BMS or explain me how to make him.

http://www.mediafire.com/?x64wdq3ko2ug33m
by djokay
Thu May 05, 2011 5:30 pm
Forum: Game Archive
Topic: Gilbert Goodmate
Replies: 0
Views: 545

Gilbert Goodmate

I try very long time to translate the game GOODMATE GILBERT & the Mushroom of Phungoria with a hex editor. But every time I failed in my attempts at translation (game crash after modification). The translated text is readable in the hex editor. Could someone explain to me how to make a text extr...
by djokay
Sat Mar 26, 2011 9:38 am
Forum: Game Archive
Topic: Alternativa
Replies: 18
Views: 4681

Re: Alternativa

Thank you for your answers. Actually I was not working on the correct file. I just checked. It works with the patch file. Xpozed, I never said that Centauri_Production_Text_File_5.00_converter_v1.0 was able to compile the text file of Fairy Tale (but I liked it so much he can do .....). I take my an...
by djokay
Sun Mar 20, 2011 8:33 am
Forum: Game Archive
Topic: Alternativa
Replies: 18
Views: 4681

Re: Alternativa

Fairy tale: The DB converter is not able to convert the text file because: 1) is a file "text file PC 2.1" while the file of Gooka is a "CP text file 3" and the text file of the Alternativa " 5 "----> it's therefore natural that your converter is designed for file type...