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by windfury
Wed Aug 26, 2015 5:13 am
Forum: Compressed files and methods
Topic: Final Fantasy Portal App: Triple Triad (.pack)
Replies: 0
Views: 913

Final Fantasy Portal App: Triple Triad (.pack)

So this was just recently released in English and it's "F2P." I'm wondering if anyone knows how to extract the images from these .pack files. The IOS version seems to be using .png files while the Android version is using .pkm. They seem to have the same method of compression. Anyway, can ...
by windfury
Sun Nov 16, 2014 5:00 am
Forum: 3D/2D models
Topic: Valkyria Chronicles (PS3, PC)
Replies: 126
Views: 74661

Re: Valkyria Chronicles (PS3, PC)

Awesome! You finally posted it here.
I actually got it from your original post and made some fun combinations (Alicia - Valkyria form in town clothes). :D
Thanks!
by windfury
Wed Nov 12, 2014 7:38 am
Forum: 3D/2D models
Topic: Valkyria Chronicles (PS3, PC)
Replies: 126
Views: 74661

Re: Valkyria Chronicles (PS3, PC)

Good news indeed. Glad to know that you've been looking through the files as well.
Yes! Buy it on Steam people! Who knows, we might even get the sequels ported, too.

Crossing my fingers for some importer progress soon (No rush, enjoy the game first). :D
by windfury
Mon Jun 17, 2013 10:54 pm
Forum: Game Archive
Topic: 300 Heroes .jmp file
Replies: 6
Views: 4285

Re: 300 Heroes .jmp file

Thanks chrrox!

It seems that the models are stored in another archive (.x files).
Although I'm not sure yet, I was assuming that they'd be using the same .skn format for their models as well.
Not sure if I should start another topic in 3D/2D models for this.
by windfury
Mon Jun 17, 2013 5:41 pm
Forum: Game Archive
Topic: 300 Heroes .jmp file
Replies: 6
Views: 4285

300 Heroes .jmp file

It's a Chinese League of Legends clone/rip-off which pretty much takes everything from just about everywhere. Website: http://300.zqgame.com/ Client Link: http://download01.jumpwgame.com/client/300_v0.2.194.zip http://download.17173.com/11903/10/63478/ Plenty of stuff came from LoL, I'd say even the...
by windfury
Mon Jun 17, 2013 12:32 pm
Forum: 3D/2D models
Topic: Chaos Online
Replies: 11
Views: 6340

Re: Chaos Online

Uhm, what file do I use this with?
I tried it with the .pcl file but it doesn't seem to work.
by windfury
Mon May 27, 2013 10:26 am
Forum: 3D/2D models
Topic: Valkyria Chronicles (PS3, PC)
Replies: 126
Views: 74661

Re: Valkyria Chronicles (PS3)

That's really nice! I had to add those eye glints manually by taking them from the alpha map.
Looks like I'll be redoing my renders. Thank you! :keke:
by windfury
Wed May 22, 2013 6:45 am
Forum: 3D/2D models
Topic: Valkyria Chronicles (PS3, PC)
Replies: 126
Views: 74661

Re: Valkyria Chronicles (PS3)

You can always just export them in FBX format.
That's what I do whenever I need to transfer between 3D packages.

Since I'm also not that good with Blender, I did this for the VC models too.
The shape keys are also supported and will be exported as morphers in 3ds Max.
by windfury
Sun May 12, 2013 8:02 am
Forum: 3D/2D models
Topic: Valkyria Chronicles (PS3, PC)
Replies: 126
Views: 74661

Re: Valkyria Chronicles (PS3)

Wow, I didn't know how I'd be doing proper facial expressions back then. This is such a nice addition. Can't wait to try this out! :D EDIT: I just tried it out. Pretty huge progress I must say. Loving the shape keys! Even the models that didn't import completely when you added bones support, now does.
by windfury
Mon Apr 29, 2013 8:34 pm
Forum: 3D/2D models
Topic: Valkyria Chronicles (PS3, PC)
Replies: 126
Views: 74661

Re: Valkyria Chronicles (PS3)

Hey gomtuu, Lol, that's awesome! I actually messaged you back then, not sure if you received it though. Still, this is really great news! I had been studying on how to do proper skinning/rigging since this was left inactive for such a long time. I haven't tried this new version of yours yet, but I'm...
by windfury
Mon Apr 15, 2013 5:40 am
Forum: 3D/2D models
Topic: Valkyria Chronicles (PS3, PC)
Replies: 126
Views: 74661

Re: Valkyria Chronicles (PS3)

I apologize for bumping this old thread. I'm still hoping that we can have bone support for this. As much as possible, I'd really like to avoid rigging the models myself, I want them just the way as they are in the game. There are some models which have parts that needs attaching, I'm assuming they'...
by windfury
Mon Apr 01, 2013 6:56 am
Forum: 3D/2D models
Topic: PS3 - Metal Gear Rising Revengeance - WMB format
Replies: 54
Views: 27346

Re: PS3 - Metal Gear Rising Revengeance - WMB format

Haha! I see, I guess that makes sense.
Don't know much about Python, so I can't really say much, lol.
Anyway, it looks like you guys have made a huge progress on this.
Keep it up! :)
by windfury
Mon Apr 01, 2013 6:26 am
Forum: 3D/2D models
Topic: PS3 - Metal Gear Rising Revengeance - WMB format
Replies: 54
Views: 27346

Re: PS3 - Metal Gear Rising Revengeance - WMB format

Lol, I'm not sure if you've finished the game yet howfie.
I mean, if you have, you'd know where MrAdults' speech came from.
by windfury
Mon Aug 06, 2012 5:17 am
Forum: 3D/2D models
Topic: Valkyria Chronicles (PS3, PC)
Replies: 126
Views: 74661

Re: Valkyria Chronicles (PS3)

I thought your new post would be an update on the importer you made awhile back, with bones support that is.
Still, this is nice, thank you chrrox.
by windfury
Sat May 19, 2012 4:02 pm
Forum: Graphic file formats
Topic: Textures of Beta Diablo 3, ".tex" files converter needed :)
Replies: 118
Views: 75158

Re: Textures of Beta Diablo 3, ".tex" files converter needed

Actually, it still works.

Just open the .tex file using a Hex Editor, you should see (ï¾.Þ-) just change it to (ï¾.Þ+).
Their values in Hex are (EF BE AD DE 2D) to (EF BE AD DE 2B).