Excellent!!
Thank you for your help.
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 9 matches
- Sat Jan 06, 2018 12:51 pm
- Forum: Game Archive
- Topic: To LOVE-Ru Darkness: Gravure Chances .lzs
- Replies: 18
- Views: 13735
- Tue Jul 25, 2017 1:59 pm
- Forum: Game Archive
- Topic: To LOVE-Ru Darkness: Gravure Chances .lzs
- Replies: 18
- Views: 13735
Re: To LOVE-Ru Darkness: Gravure Chances .lzs
Please tell me assets download link?
- Mon Jul 30, 2012 1:08 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 597137
Re: Señor Casaroja's Noesis
chrrox:
Thanks for attached a sample file.
Surely native python supports xml format.
But if Noesis supports xml directly, it's very handy importing game resource of xml.
finale00:
Thanks info.
But i don't know how to use external library in Noesis python.
Thanks for attached a sample file.
Surely native python supports xml format.
But if Noesis supports xml directly, it's very handy importing game resource of xml.
finale00:
Thanks info.
But i don't know how to use external library in Noesis python.
- Sat Jul 28, 2012 1:23 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 597137
Re: Señor Casaroja's Noesis
Hi MrAdults. i have one stupid question. Noesis python really supports XML? When i import ElementTree and use XML function, Noesis error log is "ImportError: No module named expat; use SimpleXMLTreeBuilder instead" if it's possible, please teach me how to use XML format reading in Noesis p...
- Tue Dec 27, 2011 2:49 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 745485
Re: Forza Motorsport Resource Extraction (.carbin)
Thanks, would you mind telling everyone what was changed? I'm assuming it most likely dealt with the MultiSampleType or some other presentation parameter. I can't wait to finally give this thing the proper rewrite it deserves :P I don't learn C# and XNA. Please read on to know it. The source code r...
- Sun Dec 25, 2011 2:44 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 745485
Re: Forza Motorsport Resource Extraction (.carbin)
Forza Studio isn't working on my PC,
so quick fix the source code, and compile it myself.
Thank you Ernegien!!
so quick fix the source code, and compile it myself.
Thank you Ernegien!!
- Wed Feb 02, 2011 12:01 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 745485
Re: Forza Motorsport Resource Extraction (.carbin)
Thanks reply,Ernegien.
I am not good at programming,so I don't understand in detail.
Now,I am in trouble not to work Forza Studio.
I am not good at programming,so I don't understand in detail.
Now,I am in trouble not to work Forza Studio.
- Mon Jan 31, 2011 1:54 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 745485
Re: Forza Motorsport Resource Extraction (.carbin)
Hi Ernegien.
Thank you for great tool.
but ...not working.
Why only Debug program?
Please compile in Release mode.
Thank you for great tool.
but ...not working.
Why only Debug program?
Please compile in Release mode.
- Sun May 23, 2010 3:31 pm
- Forum: 3D/2D models
- Topic: Ninja Gaiden 2 x360
- Replies: 161
- Views: 76997
Re: Ninja Gaiden 2 x360
I am newcomer in this forum.
Hi Surveyor.
Very very thanks for powerful tool.
Unfortunately these extractor don't support doa4.
Could you make a model extractor supported doa4?
I don't have 3dsmax, so I can't use Voltthorn's extractor.
I want to ask you when you have time.
Hi Surveyor.
Very very thanks for powerful tool.
Unfortunately these extractor don't support doa4.
Could you make a model extractor supported doa4?
I don't have 3dsmax, so I can't use Voltthorn's extractor.
I want to ask you when you have time.