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Search found 6 matches
- Sat Jul 28, 2007 6:44 pm
- Forum: Graphic file formats
- Topic: Recognize this Texture File Format? Megaman Legends
- Replies: 4
- Views: 3102
Recognize this Texture File Format? Megaman Legends
Alright. I've fallen back into MegamanLegends. The program Yu_Ri can do near perfect extractions of all the textures in this game (indicating to me that the file type might not be so strange). Anyway. I'll just try to describe what I've found. Lemme know if it sounds familiar. Let me know if there i...
- Tue Jan 16, 2007 7:02 am
- Forum: 3D/2D models
- Topic: Identify and Interpret 3d models, help in Megaman Legends
- Replies: 10
- Views: 10309
- Mon Jan 15, 2007 10:57 pm
- Forum: 3D/2D models
- Topic: Identify and Interpret 3d models, help in Megaman Legends
- Replies: 10
- Views: 10309
poly faces
I don't really know how to put this in words, so I got some pictures. Megaman's helmet has both 3 AND 4 vertex faces. They refer to the array of vertexes at the end of the file, with the vertex being indexed by number 0, the second index by number 1, the third by number 2, ect. The vertex indicies t...
- Fri Jan 12, 2007 3:39 am
- Forum: 3D/2D models
- Topic: Identify and Interpret 3d models, help in Megaman Legends
- Replies: 10
- Views: 10309
Note to alera after writing this post: You do not really need to read all of this. I am just trying to write down what I know. The most important stuff is in bold Ok, here is what I got First, lemme spell out the simple indexing of these archives. I can be useful for navigating them, but you can pr...
- Wed Jan 10, 2007 6:40 am
- Forum: 3D/2D models
- Topic: Identify and Interpret 3d models, help in Megaman Legends
- Replies: 10
- Views: 10309
- Tue Jan 09, 2007 7:56 pm
- Forum: 3D/2D models
- Topic: Identify and Interpret 3d models, help in Megaman Legends
- Replies: 10
- Views: 10309
Identify and Interpret 3d models, help in Megaman Legends
I want to extract the 3d models from the PC game Megaman Legends. This game has a directory of .bin files. Mirex's Unmass can break the archives into seperate files. Both Mirex's Biturn and the Yu_Ri program can extract the TM texture files. But what I would like to know is: what I should be looking...