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Search found 18 matches
- Thu Oct 14, 2021 6:49 pm
- Forum: 3D/2D models
- Topic: Marvel's Avengers Game Release [Steam] 2020
- Replies: 411
- Views: 118745
Re: Marvel's Avengers Game Release [Steam] 2020
https://cdn.discordapp.com/attachments/396080766892638215/823275387001634836/unknown.png I managed to decrypt the update files. Don't expect a tool to drop until the game is dead since y'all can't behave. The new update seems to be the last one plus game now has been released on Windows Store as a ...
- Wed Sep 02, 2020 1:09 am
- Forum: 3D/2D models
- Topic: Marvel's Avengers Game Release [Steam] 2020
- Replies: 411
- Views: 118745
Re: Marvel's Avengers Open BETA [Steam] 2020
An no way to decrypt-unpack them yet, right?
- Tue Sep 01, 2020 11:12 pm
- Forum: 3D/2D models
- Topic: Marvel's Avengers Game Release [Steam] 2020
- Replies: 411
- Views: 118745
Re: Marvel's Avengers Open BETA [Steam] 2020
Any idea what's up with BIN files in bin folder? They have encrypted filenames and content as well.
- Tue Jul 28, 2020 12:35 am
- Forum: 3D/2D models
- Topic: Death Stranding (PS4)
- Replies: 153
- Views: 61633
Re: Death Stranding (PS4)
Thanks for info and research. Could you please upload binary with movie extraction support? If not on GH, then here. Thanks in advance!
- Sun Jul 26, 2020 1:14 am
- Forum: 3D/2D models
- Topic: Death Stranding (PS4)
- Replies: 153
- Views: 61633
Re: Death Stranding (PS4)
Any progress on exctracting videos from movies.mpk file?
- Thu Jul 16, 2020 5:17 am
- Forum: 3D/2D models
- Topic: Death Stranding (PS4)
- Replies: 153
- Views: 61633
Re: Death Stranding (PS4)
Maybe start work with a movies container? It must have BINK files inside and the structure at the beginning and the end of the file seems just xored.
- Mon Jun 11, 2018 6:21 pm
- Forum: Game Archive
- Topic: Prey (2017) pak decryption tool
- Replies: 53
- Views: 45143
Re: Prey (2017) pak decryption tool
Prey Mooncrash files can't be decrypted. Any chance for an updated tool?
- Fri Sep 29, 2017 5:52 pm
- Forum: Game Archive
- Topic: Marvel vs. Capcom: Infinite .uasset
- Replies: 8
- Views: 3562
Re: Marvel vs. Capcom: Infinite .uasset
How did you do it?
- Thu Mar 30, 2017 6:31 pm
- Forum: Game Archive
- Topic: ARchive_neXt
- Replies: 887
- Views: 360296
Re: ARchive_neXt
Michael, is there any way to mass-extract all files in RAW format from a .forge file?
One-by-one is unusable
One-by-one is unusable
- Fri Oct 07, 2016 2:24 am
- Forum: Game Archive
- Topic: Mafia 3 - .SDS
- Replies: 49
- Views: 25552
Re: Mafia 3 - .SDS
Sample file
http://www24.zippyshare.com/v/NpZjwaKD/file.html
SDS extractors for Mafia 2 don't work. File contains ZLIB, but most probably is just slightly different from older format.
http://www24.zippyshare.com/v/NpZjwaKD/file.html
SDS extractors for Mafia 2 don't work. File contains ZLIB, but most probably is just slightly different from older format.
- Wed Oct 05, 2016 11:56 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 785881
Re: Dead or Alive series formats and tools
Is there any command line tool or BMS script to just decrypt/encrypt extracted files? Archive Tool is cool, but GUI is not always an option.
- Thu Jul 07, 2016 5:04 am
- Forum: 3D/2D models
- Topic: Hyperidmension Neptunia rebirth 1 ism2
- Replies: 53
- Views: 27523
Re: Hyperidmension Neptunia rebirth 1 ism2
Does anyone knows how to use modde files in Megadimension VII? KitServer doesn't work
- Tue Jun 28, 2016 1:48 am
- Forum: Game Archive
- Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
- Replies: 309
- Views: 150225
Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
Hello, ekey!
Is there any way to run DRM Dumper in command line? I want to extract all DRMs, and opening each one, then waiting, then closing the window will require just too much time.
Is there any way to run DRM Dumper in command line? I want to extract all DRMs, and opening each one, then waiting, then closing the window will require just too much time.
- Fri Sep 11, 2015 3:44 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589217
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
What FSM files are for? Seems like sound ones, but there are wem & sbp already - is it something else?
They look compressed, but the visually entropy is not deflate-like, more LZ4-like.
They look compressed, but the visually entropy is not deflate-like, more LZ4-like.
- Tue Sep 01, 2015 9:34 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589217
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
http://www12.zippyshare.com/v/HppzopHq/file.html First 30Mb of chunk0.dat I can send EXE via PM, but the game has Denuvo... Files: 1521725440 chunk0.dat 1680226304 chunk1.dat 3208062976 chunk2.dat 2001730560 chunk3.dat 2564198400 chunk4.dat 300829696 data1.dat 142925879 e2f8e499bc8f3606.dat <-- wmv ...