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- Thu Jan 28, 2010 6:43 am
- Forum: 3D/2D models
- Topic: ccs file format... part 3
- Replies: 37
- Views: 14292
Re: ccs file format... part 3
Yup, that's it. took me forever to figure it out though. I wrote a giant python script which reads the CMP file and converts the meshes to a plain text format which I then import into 3dsMax with a custom maxscript. If I had blender I could probably whip up an importer which could take a CMP file di...
- Wed Jan 27, 2010 3:05 am
- Forum: 3D/2D models
- Topic: ccs file format... part 3
- Replies: 37
- Views: 14292
Re: ccs file format... part 3
I'm in the process of writing up a document on what all I've found on the CCS file format, as well as a program that can open and view the models/textures from them.
I was just wondering, have you figured out how the triangles are stored yet?
I was just wondering, have you figured out how the triangles are stored yet?