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Search found 18 matches
- Wed Apr 15, 2020 10:23 am
- Forum: Game Archive
- Topic: [PC] Hyper universe online
- Replies: 7
- Views: 4923
Re: [PC] Hyper universe online
Copy pasted from my post at zenhax => https://zenhax.com/viewtopic.php?f=9&p=55948#p55948 Tutorial for the noobs like me: Requirements: -Python 3.x installed, I'm doing this with python 3.4 => https://www.python.org/downloads/ -AssetStudio.x64.v0.14.38 => https://ci.appveyor.com/project/Perfare/...
- Tue May 28, 2019 12:17 am
- Forum: 3D/2D models
- Topic: Ascendant One Model Viewer
- Replies: 33
- Views: 11567
Re: Ascendant One Model Viewer
your model viewer doesn't work anymore on newer version of Ascendant One You have to be more specific. What doesn't work? What file are you trying to load? Always send me a sample file so that I can understand the problem. I just learned from akderebur that you can merge 2 files with command prompt...
- Mon May 27, 2019 8:02 pm
- Forum: 3D/2D models
- Topic: Ascendant One Model Viewer
- Replies: 33
- Views: 11567
Re: Ascendant One Model Viewer
Hi, your model viewer doesn't work anymore on newer version of Ascendant One, maybe because of .uasset being split into .uasset and .uexp
- Sat Oct 20, 2018 11:19 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 597058
Re: Spotlight: Señor Casaroja's Noesis
I humbly request for Soul Calibur 6 support, it has the same issue as Tekken 7 with mismatched skeletons and meshes when using gildor's umodel viewer. I also have long wished for animation support of Soul Calibur series since Soul Calibur 4 but no-one has ever succeeded (or made it public), so suppo...
- Sun Jul 24, 2016 2:02 pm
- Forum: Game Archive
- Topic: Unity Studio
- Replies: 222
- Views: 200498
Re: Unity Studio
Any word on the ".assets.resS" files? The data is now in .assets.resS files and .assets files probably function as headers. For example sharedassets1.assets is 175 kB and sharedassets1.assets.resS is 122 MB. So I think .assets points to .assets.resS for the data instead of contaning the da...
- Thu Nov 26, 2015 12:49 pm
- Forum: 3D/2D models
- Topic: One Piece Pirate Warriors 3 [PC Version]
- Replies: 9
- Views: 10667
Re: One Piece Pirate Warriors 3 [PC Version] Indices Problem
Case solved, i figured out what the problem was myself. I also found the textures and how to read them properly (biggest pain in the ass than the indices), so i was able to construct some full models to get some decent renders. Here we go http://i.imgur.com/ojtFlWql.jpg http://i.imgur.com/LtAEzA6l....
- Mon Sep 23, 2013 10:30 am
- Forum: Graphic file formats
- Topic: Dragons Crown .ftx .mbs & bsb files
- Replies: 16
- Views: 9848
Re: Dragons Crown .ftx .mbs & bsb files
your link is to a zip named "music as requested" with some random mp3's. please post a proper link to the ftx's.:) Sorry, I deleted the FTX files after obtaining the working Noesis script on how to view them. If I know why you need the ftx files then I may be able to reupload one or 2 of ...
- Fri Sep 20, 2013 12:12 pm
- Forum: Graphic file formats
- Topic: Dragons Crown .ftx .mbs & bsb files
- Replies: 16
- Views: 9848
Re: Dragons Crown .ftx .mbs & bsb files
Hi Guys I've extracted from the game Dragons Crown, the .CPK file, inside of this archive was a lot of different folders for characters, environments etc, however 3 specific formats popped up commonly: .bsb .ftx .mbs .mcb I know that .ftx files are textures, and I've tried to use this Noesis script...
- Wed Oct 03, 2012 2:00 pm
- Forum: 3D/2D models
- Topic: Dark Sider 2 Model?
- Replies: 88
- Views: 36186
Re: Dark Sider 2 Model?
a couple of posts ago Taylormouse wrote:"I'm currently playing this game and sometimes I use 3D Ripper DX, and it does the job quite well, for models, not for textures." from which i assumed that he didn't know that the uv's weren't destroyed in 3dx ripper but on a different channel. I'm n...
- Tue Oct 02, 2012 11:59 am
- Forum: 3D/2D models
- Topic: Dark Sider 2 Model?
- Replies: 88
- Views: 36186
Re: Dark Sider 2 Model?
Cleaned up my code and finally succeeded in adding the correct textures to the correct faces and have the multi-objects in obj format, pffff. Next on the list is to check why the despair.dcm file and the darkwar.dcm file are not in the same format... Only missing piece is the texture coordinates :?...
- Mon Sep 24, 2012 10:55 am
- Forum: 3D/2D models
- Topic: Dark Sider 2 Model?
- Replies: 88
- Views: 36186
Re: Dark Sider 2 Model?
great plugin finale00! unfortunately 32 characters make noesis crash :(. some are: darkwar.dcm, despair.dcm (death's horse), maker_shaman.dcm (blind priestess Muria) and uriel.dcm. I haven't tested all weapons/items yet on crashes but some do. hopefully there's some progress on uv's because these ar...
- Thu Jun 14, 2012 12:34 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 785873
Re: Dead or Alive series formats and tools
Could anyone please reupload all the tools. They have been removed, which is weird because as far as i know "Tools" aren't prohibited on this forum.
filesonic's gone so please post them on this forum in stead of a filesharing site so they won't be deleted.
Thanks in advance!
filesonic's gone so please post them on this forum in stead of a filesharing site so they won't be deleted.
Thanks in advance!
- Mon Nov 22, 2010 11:29 am
- Forum: 3D/2D models
- Topic: piecemontee's SF4 Assets Explorer Sourceforge Project
- Replies: 51
- Views: 32152
Re: piecemontee's SF4 Assets Explorer Sourceforge Project
Can anyone check if it's just me or that SF4explorerV0.37b.exe doesn't display stage models correctly (and extracted models are messed up) for sf4 and ssf4, 'cause SF4explorerV0.33.exe does display and extract stage models correctly for sf4. Is it a bug? See my earlier post => http://forum.xentax.co...
- Mon Nov 15, 2010 3:43 pm
- Forum: Game Archive
- Topic: 360 Super Street Fighter 4
- Replies: 77
- Views: 40423
Re: 360 Super Street Fighter 4
SF4explorerV0.37b.exe won't display stage models correctly, not on xbox360 version or pc versions. http://img181.imageshack.us/img181/7307/afr02pcsf4explorerv037b.jpg SF4explorerV0.33.exe does display stage models properly on pc version. http://img99.imageshack.us/img99/2528/afr01pcsf4explorerv033.j...
- Thu Nov 11, 2010 1:51 pm
- Forum: Game Archive
- Topic: Star Wars The Force Unleashed pcd, pcp files
- Replies: 15
- Views: 7892
Re: Star Wars The Force Unleashed pcd, pcp files
bump on extracting audio!