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Search found 4 matches
- Sun Dec 20, 2009 10:11 am
- Forum: Game Archive
- Topic: Aion Extract In-Game Character Meshes?
- Replies: 4
- Views: 5472
Re: Aion Extract In-Game Character Meshes?
That is completely unpractical since you would have to dig through hundreds of game files and load them all one at a time into a viewer. I've found a program called 3D Ripper DX that supposedly can pull out of 3D DirectX games. However, I'm having a problem using it with Aion. Has anyone else who's ...
- Sat Dec 12, 2009 8:03 am
- Forum: Game Archive
- Topic: Aion Extract In-Game Character Meshes?
- Replies: 4
- Views: 5472
Aion Extract In-Game Character Meshes?
Is the character mesh for the model you create in-game (your avatar) stored somewhere in the game files? I know you can extract the base meshes and such, but is there a way to extract "your model"?
- Fri Dec 11, 2009 12:23 am
- Forum: Game Archive
- Topic: new AION .pak file format.need help!
- Replies: 131
- Views: 79449
Re: new AION .pak file format.need help!
I hate to bump a thread that hasn't been replied to in weeks, but I do have a question about the extracted files. Say I want to convert them to another format that is more compatible with standard 3D modeling software (such as 3DS Max, Maya). I've done a CGF to 3DS conversion, but when I try to load...
- Fri Dec 11, 2009 12:14 am
- Forum: Compressed files and methods
- Topic: Batch DDS to TGA converters
- Replies: 2
- Views: 2359
Batch DDS to TGA converters
Following the thread here: http://forum.xentax.com/viewtopic.php?f=10&t=2848&st=0&sk=t&sd=a&start=120 I was able to extract all the meshes, sounds, animations, etc. However, I have been unable to find a batch converter for DDS -> TGA format. If you know of any good ones (for free...