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Search found 21 matches
- Sat May 27, 2006 10:02 am
- Forum: Game Archive
- Topic: Dreamfall
- Replies: 33
- Views: 11679
Since I've now added Strobe on MSN, I'll be continuting this discussion there. If anyone was following this thread and wants to know more about Dreamfall, or this project, feel free to drop me an email, add me on msn, or visit me on The Divide (A TLJ/Dreamfall forum). My email and msn are my usernam...
- Fri May 26, 2006 6:11 am
- Forum: Game Archive
- Topic: Dreamfall
- Replies: 33
- Views: 11679
- Wed May 24, 2006 11:44 am
- Forum: Game Archive
- Topic: Dreamfall
- Replies: 33
- Views: 11679
- Tue May 23, 2006 8:18 pm
- Forum: Game Archive
- Topic: Dreamfall
- Replies: 33
- Views: 11679
Almost fixed, it would seem. The ripped texture's filename is now dds_ 84145472_ 699193.dds, but you said it should be dds_ 84145472_ 699192.dds. Anyway, when I injected it under dds_ 84145472_ 699192.dds, it was a perfect success, thanks a lot :). Thankyou also, Turfster. I couldn't work out your i...
- Tue May 23, 2006 5:06 am
- Forum: Game Archive
- Topic: Dreamfall
- Replies: 33
- Views: 11679
Yeah, I uploaded the file after I posted the link, and my ftp is playing up. I'll post a new one shortly. Basically, the injector only injected the largest mipmap, and left the others purple.
EDIT: Link below.
http://the-divide.org/img/ripped.dds
EDIT: Link below.
http://the-divide.org/img/ripped.dds
- Mon May 22, 2006 5:38 pm
- Forum: Game Archive
- Topic: Dreamfall
- Replies: 33
- Views: 11679
Well, I've figured out something. It's a problem with Jaeder Naub, I'm pretty sure. I ripped the archive again, after injecting the updated texture, and look at what came out...
http://members.iinet.net.au/~jeffriesfa ... ripped.dds
http://members.iinet.net.au/~jeffriesfa ... ripped.dds
- Mon May 22, 2006 4:21 pm
- Forum: Game Archive
- Topic: Dreamfall
- Replies: 33
- Views: 11679
- Mon May 22, 2006 10:14 am
- Forum: Game Archive
- Topic: Dreamfall
- Replies: 33
- Views: 11679
- Thu May 18, 2006 10:45 am
- Forum: Game Archive
- Topic: Dreamfall
- Replies: 33
- Views: 11679
I didn't edit these textures myself, by the way. I'm crap with photoshop, I just got a friend who's reasonable with it to follow your directions, and as far as I can tell in nVidia's dds viewer, the mipmaps are fine. I'm just paving the way to create a high-def pack, got a small team of artists read...
- Thu May 18, 2006 9:31 am
- Forum: Game Archive
- Topic: Dreamfall
- Replies: 33
- Views: 11679
This is the result of my efforts so far Screens: http://members.iinet.net.au/~jeffriesfamily@iinet.net.au/img/Test1.JPG http://members.iinet.net.au/~jeffriesfamily@iinet.net.au/img/Test2.JPG Textures: http://members.iinet.net.au/~jeffriesfamily@iinet.net.au/img/(original)dds_ 84145472_ 524288.dds ht...
- Wed May 17, 2006 12:10 pm
- Forum: Game Archive
- Topic: Dreamfall
- Replies: 33
- Views: 11679
- Mon May 15, 2006 12:47 pm
- Forum: Game Archive
- Topic: Dreamfall
- Replies: 33
- Views: 11679
Thanks! That seemed to work allright, but I'm still having issues. I'll try to work them out myself first, because I think it's something I'm doing, rather than a problem with the program. As a test, I'm trying to change the colour of a purple monkey. The changed texture only appears in certain plac...
- Sun May 14, 2006 6:54 pm
- Forum: Game Archive
- Topic: Dreamfall
- Replies: 33
- Views: 11679
- Thu May 11, 2006 8:42 am
- Forum: Game Archive
- Topic: Dreamfall
- Replies: 33
- Views: 11679
- Mon May 08, 2006 3:31 pm
- Forum: Game Archive
- Topic: Dreamfall
- Replies: 33
- Views: 11679