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Search found 86 matches
- Sun Feb 19, 2017 4:57 pm
- Forum: 3D/2D models
- Topic: [PC] Dark Souls III model import maxscript
- Replies: 365
- Views: 148322
Re: [PC] Dark Souls III model import maxscript
Amazing work as always, zaramot! Thanks a lot.
- Tue Feb 17, 2015 2:34 pm
- Forum: 3D/2D models
- Topic: [Wii U] Monster Hunter 3 Ultimate maxscript
- Replies: 35
- Views: 19351
Re: [Wii U] Monster Hunter 3 Ultimate maxscript
Amazing, thank you
- Tue Feb 17, 2015 12:26 pm
- Forum: 3D/2D models
- Topic: [Wii U] Monster Hunter 3 Ultimate maxscript
- Replies: 35
- Views: 19351
Re: [Wii U] Monster Hunter 3 Ultimate maxscript
Great work man!
Do you happen to have a tool to convert the textures? I see them in your example image but the script is just for the mdl I guess.
Do you happen to have a tool to convert the textures? I see them in your example image but the script is just for the mdl I guess.
- Thu Jan 01, 2015 4:24 pm
- Forum: Compressed files and methods
- Topic: Help with type of encryption
- Replies: 0
- Views: 1073
Help with type of encryption
Hey, yet again, an encryption-related question. Any ideas which encryption these files could be using? The *.dec files obviously are the decrypted equivalent to the others. Only thing I noticed is that the first four bytes are the same for both. Maybe that's a hint? http://www4.zippyshare.com/v/2545...
- Fri Dec 12, 2014 9:08 pm
- Forum: Graphic file formats
- Topic: Mobile MT Framework .tex files (Have converted images)
- Replies: 3
- Views: 2650
Re: Mobile MT Framework .tex files (Have converted images)
I have acquired some converted png files and have combined them with the game .tex equivalents. Maybe it helps to analyze the image formats easier.
Please have a look!
http://www33.zippyshare.com/v/34449414/file.html
Please have a look!
http://www33.zippyshare.com/v/34449414/file.html
- Sun Nov 30, 2014 3:36 pm
- Forum: Compressed files and methods
- Topic: Biohazard HD Remaster (PS3) .ARC
- Replies: 2
- Views: 1885
Re: Biohazard HD Remaster (PS3) .ARC
This tool by Sectus should be able to handle them.
www.tzarsectus.com/tools/ARCtool.rar
www.tzarsectus.com/tools/ARCtool.rar
- Fri Nov 07, 2014 7:47 pm
- Forum: Compressed files and methods
- Topic: Encrypted files and decrypted equivalent - but what type?
- Replies: 3
- Views: 1928
- Fri Nov 07, 2014 11:15 am
- Forum: Compressed files and methods
- Topic: Encrypted files and decrypted equivalent - but what type?
- Replies: 3
- Views: 1928
Encrypted files and decrypted equivalent - but what type?
Hey, so I have a few encrypted files and their decrypted equivalent but I've been wondering how to actually encrypt the plain text and how to decrypt the encrypted one from the get-go. Here are a few example files, _d files are decrypted. http://www51.zippyshare.com/v/80455304/file.html It appears t...
- Mon Sep 15, 2014 8:25 pm
- Forum: Graphic file formats
- Topic: Mobile MT Framework .tex files (Have converted images)
- Replies: 3
- Views: 2650
Re: Mobile MT Framework .tex texture files
According to some left-over folder that slipped into the release build (its just simply named tga_out), the textures have been converted from tga. Maybe this helps.
- Mon Sep 15, 2014 8:18 pm
- Forum: Compressed files and methods
- Topic: I need someone to decompress a rom for me
- Replies: 6
- Views: 2356
Re: I need someone to decompress a rom for me
It does yeahlionheartuk wrote:Oh, go on, or does this still require a firmware below 4.5?chrrox wrote:3ds roms can be extracted with a 3ds.
but smash brothers is using the new 7x crypto. so that can not be extracted yet.
Well, 4.1 to 4.5 to be exact.
- Fri Sep 05, 2014 10:40 pm
- Forum: 3D/2D models
- Topic: 3DS Monster Hunter 4 (2013) maxscript
- Replies: 15
- Views: 11143
Re: 3DS Monster Hunter 4 (2013) maxscript
Nice, thank you very much
- Fri Sep 05, 2014 11:24 am
- Forum: Graphic file formats
- Topic: Mobile MT Framework .tex files (Have converted images)
- Replies: 3
- Views: 2650
Mobile MT Framework .tex files (Have converted images)
Hello everybody, E: See third post. I hope somebody can help me with the following file format. The textures are from Monster Hunter 4, a Mobile MT Framework-based game by Capcom. As with other MT Framework games, the textures are stored in .tex files but they seem to be different in comparison to o...
- Thu May 29, 2014 5:48 pm
- Forum: Game Archive
- Topic: Watch_Dogs fat and dat archives
- Replies: 210
- Views: 108362
Re: Watch_Dogs fat and dat archives
I think the main point is to get the game works with modified archives :D Did anyone have success with that ? I just slightly modified a shader, repacked it with Rick's tool into a new 'shaders.dat' archive, the resulting archive is much bigger than the original... I havent tried to launch the game...
- Thu May 29, 2014 12:37 pm
- Forum: Game Archive
- Topic: Watch_Dogs fat and dat archives
- Replies: 210
- Views: 108362
Re: Watch_Dogs fat and dat archives
Thank you very much for all your hard work guys
May I ask if there is a way to unpack and repack .loc files yet?
May I ask if there is a way to unpack and repack .loc files yet?
- Thu Feb 20, 2014 8:54 pm
- Forum: Game Archive
- Topic: TitanFall (.vpk) archives
- Replies: 67
- Views: 34740
Re: TitanFall (.vpk) archives
Nice, great and speedy work there, looking forward to the updated tool