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Search found 13 matches

by cryogen
Thu Sep 29, 2011 7:46 pm
Forum: Audio file formats
Topic: Batman Soundnodewave files
Replies: 2
Views: 2701

Re: Batman Soundnodewave files

if its from pc version of arkham asylum, its either a FSB at an offset after a FEV file, or just plain ogg. arkham asylum on 360 i haven't a clue about. probably xma and fsb. Hi, yes it's from the pc version, I tried to rename it to .ogg but it doesn't works. Do u know maybe how to convert it?shoul...
by cryogen
Tue Sep 27, 2011 4:31 pm
Forum: Audio file formats
Topic: Batman Soundnodewave files
Replies: 2
Views: 2701

Batman Soundnodewave files

Hi, I need some help with this game, I got the soundnodewave files, and I'd like to extract sounds from them. Now, I already did all the topics research, but I found nothing about this. The only thing that I found, is a quickbms script, to convert the soundnodewave in xma but, obviously, it doesn't ...
by cryogen
Sat Sep 24, 2011 4:42 pm
Forum: Game Localization
Topic: [PC] Warhammer 40.000: Space Marine Files
Replies: 4
Views: 4260

Re: [PC] Warhammer 40.000: Space Marine Files

Hi guys, I have a little question for you:

I've extracted wav files from pck archives of W40KSpaceMarine,I've used quickbms with "wave search" script but i think they should be decoded do u you know maybe what I should do to play this file?Change header maybe?thx for your time
by cryogen
Fri Feb 12, 2010 9:43 pm
Forum: Audio file formats
Topic: Dante's Inferno XMA Audio Help.
Replies: 36
Views: 15383

Re: Dante's Inferno XMA Audio Help.

WOW!!!THX this will be a long night for me :]..... :D
Well done I'm going to try your tools...later
by cryogen
Mon Feb 08, 2010 9:43 pm
Forum: Audio file formats
Topic: Dante's Inferno XMA Audio Help.
Replies: 36
Views: 15383

Re: Dante's Inferno XMA Audio Help.

The contents of this post was deleted because of possible forum rules violation.
by cryogen
Mon Feb 08, 2010 12:45 am
Forum: Audio file formats
Topic: Dante's Inferno XMA Audio Help.
Replies: 36
Views: 15383

Re: Dante's Inferno XMA Audio Help.

:mrgreen: I converted most of them to wav, a real pain in the ass anyway. I noticed that all the english vocals of the game work good,they convert without glitches, the other regions work bad, there are lot of glitches after the conversion(it happen here only with france and spain vocals, but who ca...
by cryogen
Sat Feb 06, 2010 5:59 pm
Forum: Compressed files and methods
Topic: Dantes Inferno EA Compressed VIV
Replies: 10
Views: 6095

Re: Dantes Inferno EA Compressed VIV

Finally I understand how u did it, I just had to paste the little green text above in a txt file and then rename it to bms instead of txt.
Thx Luigi
Thx HCS

Cryogen
by cryogen
Sat Feb 06, 2010 5:27 pm
Forum: Audio file formats
Topic: Dante's Inferno XMA Audio Help.
Replies: 36
Views: 15383

Re: Dante's Inferno XMA Audio Help.

:bleh:
by cryogen
Sat Feb 06, 2010 1:33 am
Forum: Old posts
Topic: Dante's Inferno Xbox360 VIV files
Replies: 1
Views: 3049

Dante's Inferno Xbox360 VIV files

Lo, there are two big files in dante's Inferno iso(XBOX), I'd like to extract sounds from them but I don't know how these works.
FinalBig doesn't work.
THANKS
by cryogen
Fri Feb 05, 2010 9:01 pm
Forum: Compressed files and methods
Topic: Dantes Inferno EA Compressed VIV
Replies: 10
Views: 6095

Re: Dantes Inferno EA Compressed VIV

.....yeah, but, does someone know how to open them?I'm asking because in another post I read that someone has been able to extract sounds from the game.....thx :eek:
by cryogen
Wed Sep 02, 2009 9:06 pm
Forum: Audio file formats
Topic: Prototype
Replies: 25
Views: 13612

Re: Prototype

Hi, first of all I'd like to thanks the cretor and the uploader of the extractor and the converter, anyway I found something not working good... I explain better, I extracted and converted many sounds from prototype(really a bad job without the possibility of convert group of files instead of 1by1, ...
by cryogen
Tue Aug 25, 2009 3:10 pm
Forum: Game Archive
Topic: Little extractor program
Replies: 216
Views: 128314

Re: Little extractor program

Lo all, I have a little problem with wolfenstein files... Here's what I did: I opened an spk file(ai_voice_ft_vo_english.spk) and extracted two files with offzip. Now I have these two files 00000010.dat and 00000012.dat, and I tried to extract something from them with gobread (I type gobread 0000001...
by cryogen
Tue Aug 25, 2009 11:29 am
Forum: Audio file formats
Topic: Wolfenstein X360 .spk file
Replies: 11
Views: 5739

Re: Wolfenstein X360 .spk file

Hi, I tried to extract sounds with offzip from an spk file of wolfenstein and now I got two files 00000010.dat and 00000012.dat... Now, how may I convert these in normal wav or mp3 or whatever readable files? I'm reading the entire post again and again but I'm not good like u with these things...Cou...