Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Search found 3 matches

by Hunter
Sun May 21, 2006 9:57 am
Forum: 3D/2D models
Topic: F3D format
Replies: 14
Views: 8133

We can discuss the F3D file format, but let me just be clear that you'll eventually have to write your own converter. I don't plan on writing anything myself... I strongly agree with that statement. Here is what I came up with, should be more than enough to start working on a tool. The attached fil...
by Hunter
Fri Apr 21, 2006 7:26 am
Forum: Code Talk
Topic: String Finding Proggy
Replies: 4
Views: 3120

String Finding Proggy

I wrote a little proggy to find strings inside of a file. Just want to see what you guys think. Maybe it might even help someone out with reversing, who knows. To inspect an file just click on "Open and Inspect", select your file and you're good to go. I should probably warn you though, cu...
by Hunter
Wed Apr 19, 2006 7:37 am
Forum: 3D/2D models
Topic: MX vs ATV Unleashed (PC) - DXG Model Format
Replies: 22
Views: 13785

DXG format

I personaly have not heard of a directx geometry format, however the dxg file you have here is most definately a model format. if you jump to offset 0x014E you'll see: word VertexCount; word TriangleStripLength; following these data will be a triangle strip style list of faces. Each item in this lis...