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Search found 4 matches
- Sat Apr 22, 2023 5:49 pm
- Forum: Game Archive
- Topic: NARAKA: BLADEPOINT
- Replies: 90
- Views: 28875
Re: NARAKA: BLADEPOINT
I have4 find 5cedc31e92481709 file ,but The hairstyle file cannot be used, there is no hair model available 。Ninja Ripper(2.10) Unable to obtain the physical bones of the model 。 Are you extracting them correctly? I ssume you are getting the FBX files out using AssetStudio, you need to select the w...
- Fri Apr 21, 2023 2:32 pm
- Forum: Game Archive
- Topic: NARAKA: BLADEPOINT
- Replies: 90
- Views: 28875
- Fri Apr 21, 2023 2:22 pm
- Forum: Game Archive
- Topic: NARAKA: BLADEPOINT
- Replies: 90
- Views: 28875
Re: NARAKA: BLADEPOINT
https://drive.google.com/file/d/1cM3b-s ... sp=sharing
This is what I know about the file content. Some files have failed to be decoded using BMS. Does anyone know how to solve it?
and I do not find all the ornament file 。just some ornaments is in weapons file 。
This is what I know about the file content. Some files have failed to be decoded using BMS. Does anyone know how to solve it?
and I do not find all the ornament file 。just some ornaments is in weapons file 。
- Fri Apr 21, 2023 2:16 pm
- Forum: Game Archive
- Topic: NARAKA: BLADEPOINT
- Replies: 90
- Views: 28875
Re: NARAKA: BLADEPOINT
Because the face mesh cannot be obtained by decompression, my current method is to intercept the face mesh through ninja and then manually stitch it on the body in blender to get a complete character. Because the facial makeup in the game is superimposed and mixed through multiple mask textures, so...