There seems to be some renewed interest in Tomb Raider Angel Of Darkness so I made a skinning tool. It extracts the skin textures from the CHR or GMX files and re-inserts the custom ones.
http://www.spared-life.com/SparedLifeFi ... D-1.02.zip
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 47 matches
whoa that last generic DDS ripper/inserter I posted was a memory hog (ouch). It wasn't apparant until JP used it on the Lego Star Wars full game 1gb library file with 10,000+ DDS graphics in it. Fixed now http://www.spared-life.com/SparedLifeFiles/SLConverter-DDS-1.04.zip I extracted all files but n...
- Mon Jun 11, 2007 5:38 am
- Forum: Game Archive
- Topic: Tomb Raider - Anniversary - BIG File (.001 .. .00X)
- Replies: 6
- Views: 5775
Sorry they couldn't help you with your problem but as near as I can tell the programs they have for Anniversary work just fine. That link I gave you is to a modding thread where the users have made lots of skins for Lara. You can also modify the complete levels textures, both background and foregrou...
- Mon Jun 11, 2007 5:32 am
- Forum: Game Archive
- Topic: Hospital Tycoon-.Pak (Already found something,example too)
- Replies: 12
- Views: 4226
hmm well yes I read your post. The game does not work unless the textures are in the archive. If what you posted is a sample from said archive then the textures are not archived but only stored in the library. If you want to edit the textures (skin the game) and what you posted is a valid part of th...
- Sun Jun 10, 2007 2:51 am
- Forum: Game Archive
- Topic: Tomb Raider - Anniversary - BIG File (.001 .. .00X)
- Replies: 6
- Views: 5775
Try these good folks here:
http://www.tombraiderforums.com/showthread.php?t=95926
Most excellant group of Lara fans.
http://www.tombraiderforums.com/showthread.php?t=95926
Most excellant group of Lara fans.
- Sat Jun 09, 2007 8:18 pm
- Forum: Game Archive
- Topic: Hospital Tycoon-.Pak (Already found something,example too)
- Replies: 12
- Views: 4226
From the example you gave they appear to be complete DDS files with a separate unique header on top of the DDS header. Try using one of my DDS extraction tool. Maybe this one: http://www.spared-life.com/SparedLifeFiles/SLConverter-DDS-1.02.zip It's fairly easy to use. Create a folder, drop the DDS t...
- Sat May 26, 2007 1:38 am
- Forum: Game Archive
- Topic: Wrestle Kingdom 2 (PS2)
- Replies: 15
- Views: 7763
- Wed May 23, 2007 4:21 am
- Forum: Graphic file formats
- Topic: Lost Planet (PC) .tex format
- Replies: 6
- Views: 3915
DDS size is not in power of 2 is the new feature of DX10 True but the current Photoshop DDS plugin I have does not support DX10. I had trouble before with multiples of 2 in graphics instead of powers of 2, will be glad to see a plugin show up for this. btw, you sure this extra length, just wasn't m...
- Tue May 22, 2007 4:58 am
- Forum: Graphic file formats
- Topic: Lost Planet (PC) .tex format
- Replies: 6
- Views: 3915
Mario_Kart is correct about placing the DDS header, I did however notice some problems to that. It looks as though the original files header is not the same length for every texture and the graphics dimensions are not DDS compatible. In other words the width and height are not powers of 2. I was abl...
thanks! You bet, One of these days I'll figure out how to read indexes. They never make sense to me because they rarely point to the proper offset. Even though there is a filename index on many libraries I still have to rip the graphics by searching for a common string at the start of each graphic....
- Tue May 15, 2007 11:24 pm
- Forum: Graphic file formats
- Topic: DDS image?
- Replies: 11
- Views: 5548
If you can tell me the arrangement I should be able to get you something useable. I don't know about the indexed DXTs but the others should be doable. I looked at the byte arrangement but didn't see the pattern. If you can tell me how many bytes to read left to right or how many to read top to botto...
- Sun May 13, 2007 6:17 am
- Forum: Game Archive
- Topic: Wrestle Kingdom 2 (PS2)
- Replies: 15
- Views: 7763
- Fri May 11, 2007 11:29 pm
- Forum: Graphic file formats
- Topic: DDS image?
- Replies: 11
- Views: 5548
Nice but I don't have Paintshop, sounds like a great feature though. You may not be a programmer but if you can manipulate your graphics program to unravel these textures that's a great talent. Makes me wonder if other game textures can be edited in a similar manner. I don't suppose Photoshop does t...
- Fri May 11, 2007 6:03 am
- Forum: Graphic file formats
- Topic: Infernal File
- Replies: 4
- Views: 2540
- Fri May 11, 2007 5:40 am
- Forum: Graphic file formats
- Topic: DDS image?
- Replies: 11
- Views: 5548