Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Search found 14 matches

by KIWIDOGGIE
Fri Jun 01, 2012 2:16 pm
Forum: Game Archive
Topic: Battlefield 3 , Packages .cas
Replies: 8
Views: 5970

Re: Battlefield 3 , Packages .cas

I have been working on these

Main.cas
Patch
by KIWIDOGGIE
Thu Jul 07, 2011 12:49 pm
Forum: Compressed files and methods
Topic: Uncharted Drakes fortune PS3 .PSARC zlib
Replies: 77
Views: 53725

Re: Uncharted Drakes fortune PS3 .PSARC zlib

http://pastebin.com/Tavb9g0V Those are the filenames, will work on extracting it. For some reason the stream does not want to decompress in my app nor in PSARC, but if you use offzip manually on the blocks it works fine. EDIT: I am getting a ton of Out of Array exceptions for some weird reason. Eith...
by KIWIDOGGIE
Thu Jul 22, 2010 1:24 am
Forum: Game Archive
Topic: Offical Crackdown 2 Thread
Replies: 7
Views: 2289

Re: Offical Crackdown 2 Thread

Source
by KIWIDOGGIE
Tue Jul 20, 2010 1:21 am
Forum: Game Archive
Topic: Offical Crackdown 2 Thread
Replies: 7
Views: 2289

Re: Offical Crackdown 2 Thread

You need to recompile the source to use the second Pack header I posted. For some reason Crackdown 2 uses a ton of files.
by KIWIDOGGIE
Fri Jul 16, 2010 7:55 pm
Forum: Game Archive
Topic: X360 .arc won't extract.
Replies: 25
Views: 7347

Re: X360 .arc won't extract.

Holy shit, I don't visit the site everyday...I rarely visit at all... I told you guys how to fix it. hd.Version = br.ReadInt16(); hd.FileCount = br.ReadInt16(); SHOULD BE hd.FileCount = br.ReadInt16(); hd.Version = br.ReadInt16(); EASY FIX! Now stop bugging me. I gave you source and exe...
by KIWIDOGGIE
Wed Jul 14, 2010 3:54 pm
Forum: Video file formats
Topic: .xmv (Xbox Media Video)
Replies: 26
Views: 29179

Re: .xmv (Xbox Media Video)

No shit, you're using the wrong tool dumbass.
by KIWIDOGGIE
Wed Jul 14, 2010 3:53 pm
Forum: Game Archive
Topic: X360 .arc won't extract.
Replies: 25
Views: 7347

Re: X360 .arc won't extract.

I thought I told you, I got the FileVersion and the NumberOfFiles backwards. Switch those 2 and you got yourself a deal.
by KIWIDOGGIE
Wed Jul 07, 2010 1:57 pm
Forum: Game Archive
Topic: X360 .arc won't extract.
Replies: 25
Views: 7347

Re: X360 .arc won't extract.

What game is it from exactly? Either way here... Source and Download using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using System.IO; using EndianIO; namespace ArcExtractor { public p...
by KIWIDOGGIE
Wed Jul 07, 2010 1:47 pm
Forum: Game Archive
Topic: Wolfenstein Xbox .cachemap map files
Replies: 16
Views: 5931

Re: Wolfenstein Xbox .cachemap map files

Ah, I remember these now. I was talking about another format for wolfenstein for xbox. The cachemap is nothing but a "map" for the structure of the file. It does not actually contain what you are looking for. There is another format which has a PK header that contains everything you would ...
by KIWIDOGGIE
Wed Jul 07, 2010 1:44 pm
Forum: Video file formats
Topic: .xmv (Xbox Media Video)
Replies: 26
Views: 29179

Re: .xmv (Xbox Media Video)

*Sigh* then you obviously don't know how to use it. I just recorded a clip from MW2. Converted it to wmv. from xmv. It has documentation for a reason.
by KIWIDOGGIE
Tue Jul 06, 2010 5:54 am
Forum: Video file formats
Topic: .xmv (Xbox Media Video)
Replies: 26
Views: 29179

Re: .xmv (Xbox Media Video)

He wants xmv->wmv? It does do it....
by KIWIDOGGIE
Mon Jul 05, 2010 3:20 pm
Forum: Video file formats
Topic: .xmv (Xbox Media Video)
Replies: 26
Views: 29179

Re: .xmv (Xbox Media Video)

There is a tool that can do it, but I am not allowed to post here. I will reverse it and see if I can't recreate it.
by KIWIDOGGIE
Mon Jul 05, 2010 3:19 pm
Forum: Game Archive
Topic: Wolfenstein Xbox .cachemap map files
Replies: 16
Views: 5931

Re: Wolfenstein Xbox .cachemap map files

iirc If you look down the file a few bytes its a standard PK(zip) header.
by KIWIDOGGIE
Mon Jul 05, 2010 3:14 pm
Forum: Game Archive
Topic: Offical Crackdown 2 Thread
Replies: 7
Views: 2289

Offical Crackdown 2 Thread

Since Crackdown 2 has so many darn formats, why create 50 threads for each one. Here is what I have done so far. PACK Files - They also contain the RIFX format which seems to be nothing but junk if you ask me... public struct Entry { public uint Offset; public uint Size; public uint Unknown; } publi...