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Search found 3 matches
- Sun Jul 02, 2023 1:59 pm
- Forum: 3D/2D models
- Topic: The Last of Us 2
- Replies: 368
- Views: 106585
Re: The Last of Us 2
I've come across these pretty frequently. One thing I've discovered is that the real texture exists in another pak. For example, the tarp on the logs outside Ellie's garage has the 'missing material' texture on it in most of the paks, but I imported the 'epilogue' pak of the same garage, and the tar...
- Thu Mar 30, 2023 1:08 am
- Forum: 3D/2D models
- Topic: The Last of Us 2
- Replies: 368
- Views: 106585
Re: The Last of Us 2
...(Changed the message btw)... Awesome! ...I only wanted to know where to find the importer he was using... How about: https://forum.xentax.com/viewtopic.php?p=176975#p176975 He's talking about the secascii_TLOU2.py script. *my bad. I forgot the secascii script was included in the zip. Thought it ...
- Wed Mar 29, 2023 8:59 am
- Forum: 3D/2D models
- Topic: The Last of Us 2
- Replies: 368
- Views: 106585
Re: The Last of Us 2
Yeah the tools won't work on Part 1. They have to be rewritten. Not sure if daemon is planning on working on this or not.