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by s373ns
Sun Jul 02, 2023 1:59 pm
Forum: 3D/2D models
Topic: The Last of Us 2
Replies: 368
Views: 106585

Re: The Last of Us 2

I've come across these pretty frequently. One thing I've discovered is that the real texture exists in another pak. For example, the tarp on the logs outside Ellie's garage has the 'missing material' texture on it in most of the paks, but I imported the 'epilogue' pak of the same garage, and the tar...
by s373ns
Thu Mar 30, 2023 1:08 am
Forum: 3D/2D models
Topic: The Last of Us 2
Replies: 368
Views: 106585

Re: The Last of Us 2

...(Changed the message btw)... Awesome! ...I only wanted to know where to find the importer he was using... How about: https://forum.xentax.com/viewtopic.php?p=176975#p176975 He's talking about the secascii_TLOU2.py script. *my bad. I forgot the secascii script was included in the zip. Thought it ...
by s373ns
Wed Mar 29, 2023 8:59 am
Forum: 3D/2D models
Topic: The Last of Us 2
Replies: 368
Views: 106585

Re: The Last of Us 2

Banner2020 wrote: Wed Mar 29, 2023 4:18 am Doesn't work on tlou1, need help!
Yeah the tools won't work on Part 1. They have to be rewritten. Not sure if daemon is planning on working on this or not.