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Search found 2 matches
- Fri May 06, 2022 6:27 pm
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 482
- Views: 212310
Re: Bloodborne
Hello. Can you tell me how to properly import .hkx animations from bloodborne into .fbx format?
- Fri Feb 11, 2022 3:24 pm
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 482
- Views: 212310
Re: Bloodborne
Who will help solve problems.
1) How to import a skeleton for Fallout 4 tool, so that later I can export the animation along with the skeleton? (requires exactly the binary format (seemingly))
2) How to bind imported animation to this skeleton?
1) How to import a skeleton for Fallout 4 tool, so that later I can export the animation along with the skeleton? (requires exactly the binary format (seemingly))
2) How to bind imported animation to this skeleton?