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Search found 6 matches
- Fri Sep 30, 2022 10:19 pm
- Forum: 3D/2D models
- Topic: The Last of Us 2
- Replies: 368
- Views: 106781
Re: The Last of Us 2
Never mind the UVs are flipped vertically so you can either flip the image vertically or the uv vertically.
- Fri Sep 30, 2022 8:49 pm
- Forum: 3D/2D models
- Topic: The Last of Us 2
- Replies: 368
- Views: 106781
Re: The Last of Us 2
- Fri Sep 30, 2022 8:31 pm
- Forum: 3D/2D models
- Topic: The Last of Us 2
- Replies: 368
- Views: 106781
Re: The Last of Us 2
I have all the textures extracted, I was wondering how to automatically assign the textures, I changed them in the .txt file from .tga to .dds, but they still don't show up. Also the UVs on props are messed up is there a way to fix this or do i have to do it manually
- Fri Sep 30, 2022 12:29 am
- Forum: 3D/2D models
- Topic: Dead Island .MESH Files How to import
- Replies: 2
- Views: 468
Dead Island .MESH Files How to import
So i recently wanted to extract dead island assets and came come across the chrome r6 extractor, I tried it and got all the textures, as well as a bunch of other assets too the meshes come out as: https://ibb.co/c83xjJT https://ibb.co/hsrRdpZ 0.Mesh 1.MeshFixup 2.VertexDara 3.IndexData 4.Skin 5.Skin...
- Mon Feb 07, 2022 3:03 pm
- Forum: 3D/2D models
- Topic: .tpl_data anybody know how to open them ?
- Replies: 1
- Views: 649
.tpl_data anybody know how to open them ?
The files contain
.TPL_Data Model
.PCT Textures
.TPL_File
.CDT
https://www.mediafire.com/file/hvhu7rxv ... l.rar/file
The files are from World War Z
Tried opening them with the QCviewer but crashes any other programs around that could export them
.TPL_Data Model
.PCT Textures
.TPL_File
.CDT
https://www.mediafire.com/file/hvhu7rxv ... l.rar/file
The files are from World War Z
Tried opening them with the QCviewer but crashes any other programs around that could export them
- Fri Dec 31, 2021 12:51 am
- Forum: 3D/2D models
- Topic: Dying Light 1/2
- Replies: 45
- Views: 11628
Re: Dying Light
Nice how do you view the models, I can't open them in bender as there is no .ascii import for it and the fbx converter won't recognise the models so how do you open them ?